NA Sep 24, 2013 @ 4:00pm
Game Development on Linux
Video game development using free and open tools, on an operating system like Linux, has been largely difficult, to say the least.

Aside from recent projects like Leadwerks, game development is usually relegated to Windows. That's where the tools are, such as Adobe Flash and Unity, to name a few. But I see no reason why game development couldn't become viable on Linux, with the right elements in place.

Linux already has so many great free and open tools, such as Gimp, Inkscape, Blender, Audacity, Linux Multimedia Studio, and countless others, for digital media production. It seems like all that is needed are a few more important nodes in place, to make game development a reality on Linux.

With the announcement of SteamOS, it seems like this direction is only more supported.

What do you think? Can video game creation ever migrate to an open desktop platform?
Showing 1-15 of 40 comments
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Sin Sep 24, 2013 @ 4:12pm 
What are these important nodes: can you name them?
Floop the Pig Sep 24, 2013 @ 4:33pm 
Wish unity3d was on linux, but another great one to use is polycode.
Rigor Mortis Sep 24, 2013 @ 6:02pm 
There are plenty of way ti dev gales on linux it is just gaming industry is lazy (don't want to learn how to dev on linux) and think they'll not make enough money of it.

For exemple a simple way to dev "indy" games with cross plateforme is using : C# + Mono + MonoGame. But the problem is there are so few dev aware of those tools.
joe Sep 24, 2013 @ 11:33pm 
löve2D, Ogre3D, Blender, Irrlicht, Box2D, SDL2, pygame, libgdx, panda3D...
MansoN Sep 25, 2013 @ 4:09am 
jtsn Sep 25, 2013 @ 4:56am 
The Linux desktop is completely ignored by almost all proprietary software companies. So for asset creation it's not the greatest choice. Beside that Linux is a great environment for programming and debugging, having a lot of great tools available helping you creating high quality software (software quality is something most bug-ridden games lack).

So if you're doing game engine development, go for Linux with OpenGL/OpenAL/SDL and then port to other platforms. The content itself is a complete different story...
Zyro Sep 25, 2013 @ 5:33am 
Opinions may differ, but I didn't find any Integrated Development Environment for Linux that could compete with Microsoft's Visual Studio.
Sin Sep 25, 2013 @ 5:35am 
Originally posted by Zyro:
Opinions may differ, but I didn't find any Integrated Development Environment for Linux that could compete with Microsoft's Visual Studio.

Codeblocks and Qt Creator are good IDEs. ;-o
jtsn Sep 25, 2013 @ 6:18am 
Originally posted by Zyro:
Opinions may differ, but I didn't find any Integrated Development Environment for Linux that could compete with Microsoft's Visual Studio.
The whole Linux distribution IS an integrated development environment. And it is way better than anything VS can offer.
Sin Sep 25, 2013 @ 6:20am 
Originally posted by jtsn:
Originally posted by Zyro:
Opinions may differ, but I didn't find any Integrated Development Environment for Linux that could compete with Microsoft's Visual Studio.
The whole Linux distribution IS an integrated development environment. And it is way better than anything VS can offer.

That's so and so, but when it comes to big programs organisation of such is required.
Zyro Sep 25, 2013 @ 6:23am 
Originally posted by jtsn:
Originally posted by Zyro:
Opinions may differ, but I didn't find any Integrated Development Environment for Linux that could compete with Microsoft's Visual Studio.
The whole Linux distribution IS an integrated development environment. And it is way better than anything VS can offer.

Ahh. Sure.
Erm... no.
Linux isn't such a thing:
https://en.wikipedia.org/wiki/Integrated_development_environment

I tried some IDEs on Linux, and for me it didn't work as well as on Windows.
As I said, of course, tastes do differ.
Indeo Sep 25, 2013 @ 7:44am 
I think that the Linux have great environment for OpenGL game creation and software development. And there are many IDE's for start develop. And there is Leadwerks for Linux http://steamcommunity.com/sharedfiles/filedetails/?id=145716110
notyourbuddy Sep 25, 2013 @ 8:01am 
Originally posted by Zyro:
Opinions may differ, but I didn't find any Integrated Development Environment for Linux that could compete with Microsoft's Visual Studio.

Because there isn't one. I tried almost every Linux IDE known to man when making the crossover, but nothing could rival the power, feature set, productivity, and usability that Visual Studio provided.

Visual Studio's integrated debugger alone is just leaps and bounds above anything Linux has to offer so much so that on Linux I just use a text editor and a console based debugger.

The tools for game development also feel lacking. There are tons of great tools for Windows game development. Profiling, shader debugging, etc. OpenGL's got very little.

Tattuesday Sep 25, 2013 @ 8:06am 
Originally posted by RAVEN MCCCXXXVII:
Originally posted by Zyro:
Opinions may differ, but I didn't find any Integrated Development Environment for Linux that could compete with Microsoft's Visual Studio.

Codeblocks and Qt Creator are good IDEs. ;-o
No.
visual studio is really superior
Eclipse IDE can compete.. but not that much lol

Visual studio on linux gogo petition haha
Last edited by Tattuesday; Sep 25, 2013 @ 8:08am
Zyro Sep 25, 2013 @ 8:08am 
Originally posted by Indeo:
And there are many IDE's for start develop.

I don't need many, one which can compete would be enough...

Originally posted by Indeo:
And there is Leadwerks for Linux http://steamcommunity.com/sharedfiles/filedetails/?id=145716110

Those game development environments are another thing, I can't judge those.
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Date Posted: Sep 24, 2013 @ 4:00pm
Posts: 40