Homer Pimpson Feb 28, 2013 @ 10:37pm
serious question
I have a giant backlog of games, over 500 games on my steam... I want to switch to linux for everything 100% but I don't see steam supporting ALL of my games in linux, and since they all work in windows, I stay windows on gaming machine, no point in dual booting there. I use linux for work and everything else. My question is... when if ever will valve get every steam title working in linux? I'm all for the push to linux, but I'm not going to switch to linux with a games list of 100 games, mostly indie titles, when I have so many games I paid for and will just lose access to if I switch 100% over to linux. How will valve solve this problem? Or will we all just remain on 7 forever?
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Obsidian Blade Feb 28, 2013 @ 10:49pm 
As much as I would love to disagree with my self here, Valve will never port all of your games to Steam for Linux. Valve can only speak for itself as a publisher when it comes to software development. Unfortunately, not all developers feel the same way as Valve.

So you can bet a good sum that all of Valve's games will eventually get ported to Linux. You can also say that with Linux's growing game potential, future AAA titles might have linux versions. However, there is very little hope for the rest of the games in your library.
Bradsha Feb 28, 2013 @ 10:51pm 
Well i also have many windows titles on my duel boot and well saldly this is out of steam or valve power they can port there games but really don't have the rights to port others. I don't think much games that are on windows now will come to linux as delvopments down for these games. Alot of mac ports come from other companys not to many linux porting companys. So i guess we gotta show we can buy titles win a martket share over the mac and are willing to pay and hope that we get someone to port a *big name * title to run natively on linux, But sadly only valve said they where porting steam to linux with there titles no other company said where on board, so to end this for now i would keep the duel boot and hope in a few mouths we get something
さくら Feb 28, 2013 @ 11:08pm 
Valve doesn't manage all the titles on Steam. They can put pressure on publishers/hint at publishers/devs to make Linux ports, but they probably can't actually *force* them to.

I imagine Valve is going to port their own games in time, and probably get the devs/publishers that already have Linux versions, but not on Steam to actually upload a Linux version (Dungeon Defenders leaps to mind as an example of that).

'Indie' publishers are likely to be leading the way onto Linux because they're: A: Not afraid of change as much as 'big name' publishers are. B: They want the better exposure more OSes supported gives. C: They (can) end up writing more portable code.

Simply put it comes down to:

1: How much demand does the writer think there is for a Linux version?
2: How hard is it to port to Linux?
3: How fed up is the dev/publisher with MS?
4: Does the Dev/publisher have a contract that precludes a Linux version?

Point 4 may seem like an antitrust issue (which it likely is), but say that here's a contract to use say, only DirectX, or to use certain DRM schemes -- then it's likely that a Linux port would not be possible due to the detail that both of those are not (and likely won't be) supported under Linux. Or even might come as "You will develop for platform XYZ and no other".

For point 3, this one can relate to a point 4 issue, but it can also be a 'how much does the dev see the latest MS product as sucking?' -- eg, Windows 8. Stardock, Valve, and Blizzard started making grumblings about it a number of months ago. Valve was just the first to release a Linux version. (Albeit buggy.)

Point 2 can be a make or break thing, for example if the program was written to depend on DirectX, .net or similar, it's going to be a lot harder to port than one that uses OpenGL/SDL, perl, python, ruby, or similar.

Point 1 is the variable that determines whether a DirectX program gets rewritten for OpenGL/SDL.

And finally point 0: Does the dev team have people on it that can develop on/for Linux? If not, then it's going to be much less likely to make a port.

And as a side note: I counted at least nine on my list that I know have a Linux port, but not one on Steam.

CarrotDick Feb 28, 2013 @ 11:16pm 
Tomorrow. Definitely tomorrow. Or maybe Saturday.
Homer Pimpson Feb 28, 2013 @ 11:31pm 
Well I understand all the info given. But I think you guys get my point... the migration is still going to be hindered by software. I'm not going to play source engine games all day long. There's other stuff out there. People will go where the software is. Software is not on linux, no matter how hard we all wish. I think we're going to be stuck on windows for quite some time.

edit: atheisto - you're ever so ignorant. :)
Last edited by Homer Pimpson; Feb 28, 2013 @ 11:31pm
さくら Feb 28, 2013 @ 11:47pm 
Not as stuck as some may think...

The reason I put quotes around indie in my earlier post is because some of these indie publishers, are going to be the big ones eventually. Because big name publishers can only honk off their user base for so long before they get fed up. (EA has a history of doing it.)

And then there's WINE[www.winehq.org], while wine is not an emulator, Windows, or Linux -- it can sit in between.

But really, odds are slim that a 5-10 year old game is going to get ported to a new OS. And those that do are the exception rather than the rule. (That being said... I know of at least one game from the early 1990s that has a Linux port today... Ur-Quan Masters aka Star Control II.)

Edit: I'm pretty sure Athiesto was making a joke.
Last edited by さくら; Feb 28, 2013 @ 11:48pm
Shark Feb 28, 2013 @ 11:51pm 
This is why steam needs some sort of wine support.
CarrotDick Mar 1, 2013 @ 12:05am 
Originally posted by Homer Pimpson:
edit: atheisto - you're ever so ignorant. :)

Excuse me? And coming from the guy wanting VALVE to tell him when everyone else is going to port their games, lol.
Last edited by CarrotDick; Mar 1, 2013 @ 12:06am
Homer Pimpson Mar 1, 2013 @ 12:19am 
I was not asking VALVE to tell me anything as VALVE is a company. This was ageneral question to the forum. I'm glad you've added so much to this discussion. Awareness of the topic is good for the community, discussion is how change is produced. But hey, you've got the answers so keep it moving right on out of this thread buddy.
Seph//roth : Linux Mar 1, 2013 @ 12:36am 
Originally posted by Wouter:
This is why steam needs some sort of wine support.
i think eventually they really will need some wine integration... i can play skyrim, rage, civ v (and tones more) the adaption to linux gaming would be better if there could be some pre configured wine integration... but i would hope devs would port natively eventually, but time to wake up, cause it wont happen
Homer Pimpson Mar 1, 2013 @ 12:38am 
that's what I'm hoping for but wine isn't all that great, at least when I've tried to use it. Doesn't really perform well for a lot of games.
Junior s2 Camila Mar 1, 2013 @ 12:42am 
Originally posted by Homer Pimpson:
I was not asking VALVE to tell me anything as VALVE is a company. This was ageneral question to the forum. I'm glad you've added so much to this discussion. Awareness of the topic is good for the community, discussion is how change is produced. But hey, you've got the answers so keep it moving right on out of this thread buddy.
He just made a joke, and I don't know how, but you're not new to Steam and still made the question about "When will Valve port all their titles to Linux?"

Even me, I use Steam for almost two years and yet I know that most Steam titles are not Valve's property, they can't do much other than selling them. If I want Crysis 2 on Linux I'd go to Crytek/EA (even though EA can go to hell, never hated a company so bad as I did with them), so your question doesn't make any sense at all. The joke was more than weicome.
Homer Pimpson Mar 1, 2013 @ 12:43am 
How is that a joke? It's a waste of bandwith. Go back to your cave, troll.
Junior s2 Camila Mar 1, 2013 @ 12:44am 
Originally posted by Linux Tarron:
Originally posted by Wouter:
This is why steam needs some sort of wine support.
i think eventually they really will need some wine integration... i can play skyrim, rage, civ v (and tones more) the adaption to linux gaming would be better if there could be some pre configured wine integration... but i would hope devs would port natively eventually, but time to wake up, cause it wont happen
They want their games NATIVELY and that's what they're doing and doing great. So there's really no point on Valve doing anything with Wine since they can't change game cfgs, so people would just use normal Wine and don't expect a Steam touch on that.
Junior s2 Camila Mar 1, 2013 @ 12:45am 
Originally posted by Homer Pimpson:
How is that a joke? It's a waste of bandwith. Go back to your cave, troll.
You haven't heard much about Valve and Linux, have you? Nobody knows when a new Valve game will come, not even devs

BTW How much is your BW? 56KB? Hehehe
Last edited by Junior s2 Camila; Mar 1, 2013 @ 12:46am
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Date Posted: Feb 28, 2013 @ 10:37pm
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