h4 Feb 16, 2013 @ 2:19am
Steam Cloud and cross-os sync
I mostly use windows for gaming and decided to try running steam on linux. I tried FTL and Splice, and they seemed to work fine, but I noticed that my savegames/progress from playing on windows did not carry over. Is this an issue with steam cloud and cross os in general? Is it working for anyone? I don't have a mac anymore so I can't test if its the same there.
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TobiX Feb 16, 2013 @ 2:47am 
FTL has Steam Cloud? Last time I played it didn't even sync between my desktop and laptop...
Tangerine Cookie Feb 20, 2013 @ 8:53am 
Also having this exact same issue here. FTL syncs fine between my Windows laptop and desktop, but another Linux desktop doesn't seem to sync at all.
instabilis Feb 20, 2013 @ 9:20am 
Are you running a 64-bit system? The Linux version of FTL comes with both a 64-bit and 32-bit version. I'm guessing as Steam doesn't yet support 64-bit, things like the overlay and Cloud Sync don't work with 64-bit software.
Last edited by instabilis; Feb 20, 2013 @ 9:24am
Tangerine Cookie Feb 20, 2013 @ 11:26am 
Originally posted by instabilis:
Are you running a 64-bit system? The Linux version of FTL comes with both a 64-bit and 32-bit version. I'm guessing as Steam doesn't yet support 64-bit, things like the overlay and Cloud Sync don't work with 64-bit software.

Both the Windows and Linux systems I'm using are 64 bit. I could understand the overllay not working with a 64-bit systems due to libraries and stuff, but cloud sync should only be downloading some files. Seems like a pretty strange oversight if that's true.
trotos Sep 25 @ 8:45am 
same with me on a 64bit latest linux mint (qiara i think) with both FTL and CIVV.
no steam cloud sync, even if it is updated.
I've read in the beta forum that has something to do with paths, but I have no idea on how this can be fixed.
Anyone with any kind of information?
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