Heavyoak Feb 14, 2013 @ 10:00pm
sound and black screen only
So, I got everything set up, steam is installed, TF2 is installed, and when I click play, I get a black screen with the valve sound playing.

help?
Showing 1-12 of 12 comments
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Heavyoak Feb 14, 2013 @ 11:03pm 
So I ran "steam steam://rungameid/440" in terminal and got this:
steam steam://rungameid/440
Running Steam on ubuntu 12.10 32-bit
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
OpenGL Warning: Failed to connect to host. Make sure 3D acceleration is enabled for this VM.
libGL error: failed to load driver:
libGL error: Try again with LIBGL_DEBUG=verbose for more details.
Looks like steam didn't shutdown cleanly, scheduling immediate update check
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
unlinked 4 orphaned pipes
removing stale semaphore last operated on by process 3616 with name 0eBlobRegistryMutex_D96FBAAAA6748185FCB36EA950CEC8C1
removing stale semaphore last operated on by process 3616 with name 0eBlobRegistrySignal_D96FBAAAA6748185FCB36EA950CEC8C1
Gtk-Message: Failed to load module "overlay-scrollbar"
/usr/share/themes/Adwaita/gtk-2.0/gtkrc:982: error: unexpected identifier `direction', expected character `}'
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
[0215/005142:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
OpenGL Warning: Failed to connect to host. Make sure 3D acceleration is enabled for this VM.
libGL error: failed to load driver:
libGL error: Try again with LIBGL_DEBUG=verbose for more details.
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
`menu_proxy_module_load': /home/heavyoak/.local/share/Steam/ubuntu12_32/steam: undefined symbol: menu_proxy_module_load

(steam:4077): Gtk-WARNING **: Failed to load type module: (null)

Installing breakpad exception handler for appid(steam)/version(1360841030_client)
Installing breakpad exception handler for appid(steam)/version(1360841030_client)
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roaming config store loaded successfully - 10604 bytes.
migrating temporary roaming config store
primarycache setting for app 65300 is set to non-existent cache 65304
ExecCommandLine: "/home/heavyoak/.local/share/Steam/ubuntu12_32/steam steam://rungameid/440"
ExecSteamURL: "steam://rungameid/440"
OpenGL Warning: Failed to connect to host. Make sure 3D acceleration is enabled for this VM.
libGL error: failed to load driver: (j*0�&
libGL error: Try again with LIBGL_DEBUG=verbose for more details.
removing stale semaphore last operated on by process 3616 with name 0eBlobRegistryMutex_2035804D2D45E27EE33E6DEF07B2FE43
removing stale semaphore last operated on by process 3616 with name 0eBlobRegistrySignal_2035804D2D45E27EE33E6DEF07B2FE43
Generating new string page texture 65: 24x256, total string texture memory is 335.87 KB
Generating new string page texture 66: 128x256, total string texture memory is 466.94 KB
Generating new string page texture 67: 32x256, total string texture memory is 499.71 KB
System startup time: 20.95 seconds
Running Steam on ubuntu 12.10 32-bit
STEAM_RUNTIME has been set by the user to: /home/heavyoak/.local/share/Steam/ubuntu12_32/steam-runtime
Generating new string page texture 70: 64x256, total string texture memory is 565.25 KB
ExecCommandLine: "/home/heavyoak/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"
ExecSteamURL: "steam://open/driverhelperready"
Game update: AppID 440 "Team Fortress 2", ProcID 4206, IP 0.0.0.0:0

(steam:4077): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

---------------same as above x10-------------------

saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
OpenGL Warning: Failed to connect to host. Make sure 3D acceleration is enabled for this VM.
libGL error: failed to load driver:
libGL error: Try again with LIBGL_DEBUG=verbose for more details.
SDL video target is 'x11'
SDL video target is 'x11'
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
Installing breakpad exception handler for appid(gameoverlayui)/version(20130214025819_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Gtk-Message: Failed to load module "overlay-scrollbar"
/usr/share/themes/Adwaita/gtk-2.0/gtkrc:982: error: unexpected identifier `direction', expected character `}'
[0215/005214:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Using breakpad crash handler
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198018069085 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198018069085
Did not detect any valid joysticks.
GL_NVX_gpu_memory_info: UNAVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_MAX_SAMPLES_EXT: 1
Gtk-Message: Failed to load module "overlay-scrollbar"
/usr/share/themes/Adwaita/gtk-2.0/gtkrc:982: error: unexpected identifier `direction', expected character `}'
[0215/005216:ERROR:resource_bundle.cc(411)] Failed to load /home/heavyoak/.local/share/Steam/SteamApps/heavyoak/Team Fortress 2/cef_gtk.pak
Some features may not be available.
[0215/005216:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3587 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3587 MHz, Processor: AuthenticAMD
GlobalMemoryStatus: 4294967295
IDirect3DDevice9::Create: BackBufWidth: 1600, BackBufHeight: 796, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
Compile of "?" Failed:
//GLSLfp
#version 130
//SAMPLERMASK-0
//SAMPLERTYPES-ffffffff
//HIGHWATER-1

uniform vec4 pc[1];


void main()
{
// trans#0 label:none
vec4 pd0 = vec4( 1.0, 0.0, 1.0, 1.0 );
vec4 r0;
r0 = pd0;
gl_FragData[0] = r0;

}


Compile of "bik_vs20" Failed:
//GLSLvp
#version 130
//ATTRIBMAP-00-50-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx
attribute vec4 v0; // 80000000 900f0000
attribute vec4 v1; // 80000005 900f0001
//SAMPLERMASK-0
//SAMPLERTYPES-ffffffff
//HIGHWATER-17
//HIGHWATERBONE-3

uniform vec4 vc[17];

uniform vec4 vcbones[3];

uniform vec4 vcscreen;

varying vec4 oT0;
varying vec4 oT1;

void main()
{
// trans#0 label:vs-file bik_vs20 vs-index 0 vs-combo 0
vec4 r0;
vec4 r1;
vec4 vTempPos;
r0 = v0.xyzx * vc[0].yyyx + vc[0].xxxy;
vTempPos.x = dot( r0.xyzw, vc[4].xyzw );
vTempPos.y = dot( r0.xyzw, vc[5].xyzw );
oT1.x = dot( r0.xyzw, vcbones[0].xyzw );
oT1.y = dot( r0.xyzw, vcbones[1].xyzw );
oT1.z = dot( r0.xyzw, vcbones[2].xyzw );
r1.w = dot( r0.xyzw, vc[7].xyzw );
r1.z = dot( r0.xyzw, vc[6].xyzw );
vTempPos.zw = r1.zw;
r0.w = -r1.z * vc[16].w + vc[16].x;
oT1.w = r1.z;
r0.x = max( r0.w, vc[16].z );
gl_FogFragCoord = r0.x;
gl_FrontSecondaryColor.w = r0.x;
oT0.xy = v1.xy;
gl_FrontSecondaryColor.xyz = vc[0].xxx;
gl_ClipVertex = vTempPos;
vTempPos.z = vTempPos.z * vc[0].z - vTempPos.w; // z' = (2*z)-w
vTempPos.y = -vTempPos.y; // y' = -y
vTempPos.xy += vcscreen.xy * vTempPos.w;
gl_Position = vTempPos;

}




---------this area was same as above x20---------------


LLVM ERROR: Program used external function '' which could not be resolved!
/home/heavyoak/.local/share/Steam/SteamApps/heavyoak/Team Fortress 2/hl2.sh: line 72: 4212 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 4212
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
ExecSteamURL: "steam://ExitSteam"
Shutting down. . .
unlinked 6 orphaned pipes
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 211622 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 132 single object alertable sleeps, 2 multi object alertable sleeps
Heavyoak Feb 14, 2013 @ 11:04pm 
so I guess its something to do with OpenGl....... but really I got no clue.
Comrade Rarity Feb 14, 2013 @ 11:14pm 
Are you trying to run in a VM?
Heavyoak Feb 14, 2013 @ 11:15pm 
yea....
Comrade Rarity Feb 14, 2013 @ 11:16pm 
That probably won't work very well, VM's have terrible 3D acceleration.
Heavyoak Feb 14, 2013 @ 11:17pm 
steam told me at start up that I had to turn off 3D acceleration in VM........
Comrade Rarity Feb 14, 2013 @ 11:19pm 
If you are just trying to get the item, you probably have it. You can't really play TF2 within a VM without significant work, and even then it's sub-optimal.
Heavyoak Feb 14, 2013 @ 11:24pm 
holy ♥♥♥♥. your right, I do have it!
Comrade Rarity Feb 14, 2013 @ 11:26pm 
Well maybe one day, Linux will be ubiquitous enough for you to consider installing it. But for now, congrats on the penguin :p
Heavyoak Feb 14, 2013 @ 11:28pm 
ive used linux in the past, but not on my main system. 2/3rds of the stuff I do wont work on linux. I used to use mint 7, but after trying 14.1, i have to say they dropped the ball.
Last edited by Heavyoak; Feb 14, 2013 @ 11:29pm
Comrade Rarity Feb 14, 2013 @ 11:34pm 
Ah, well that's a valid reason then. I'll admit, I mainly use Linux for my servers, OSX for my development machine, and Windows for my gaming desktop. Then again, Windows 8 made the same dumb mistake Canonical did trying to adapt touchscreen interfaces to a Desktop OS. Mint is a bit better, but there are still a lot of issues till desktop Linux makes it into the mainstream.
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Date Posted: Feb 14, 2013 @ 10:00pm
Posts: 12