Steam for Linux > Discussioni generali > Dettagli della discussione
mattyy1hp 9 feb 2013, ore 0:31
Tripwire Interactive games - too many Windows DLLs
I wonder, why Killing Floor, RedOrchestra Ostfront and Dwarfs?! have too many Windows files if they are Linux native ?

Dwarfs?! have executable file "DwarfsLinux.exe".

Their games are also incredibly slow on Linux - And I will not pay for something like hidden Wine.

What this all mean?
Ultima modifica da mattyy1hp; 9 feb 2013, ore 0:32
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Oskar Kinomoto 9 feb 2013, ore 1:02 
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
:3
Broetchen 9 feb 2013, ore 1:38 
At least Killing Floor runs smoothly for me..
Bruno Cabral [Linux] 9 feb 2013, ore 8:13 
I removed all exe and dll
  the game still works
Ultima modifica da Bruno Cabral [Linux]; 9 feb 2013, ore 8:14
d10sfan 9 feb 2013, ore 8:19 
It looks like they package the game with all its executables for all platforms. Killing Floor and Red Orchestra work great for me. What's your specs?
johndrinkwater [🐧︀ 🎮] 9 feb 2013, ore 9:00 
Dwarfs?! uses .Net, so the Linux.exe is expected.. :(

As for the other files, it would be worth contacting TripWire if you think their linux depots could be smaller.
mattyy1hp 9 feb 2013, ore 9:17 
I have a laptop with:
AMD A6 Quadcore 1.4GHz (turbo core 2.3GHz)
RAM 4GB 1333MHz
AMD Radeon HD 6470M 1GB
1366x768

Killing Floor on Windows - max details with AA
Killing Floor on Linux - low settings, only indoor maps like "Biotic Labs" or "Aperture", extreme lags in outdoor maps

And I found a lot of Windows files in all Twipwire's games. I just had a suspicion that their games aren't native.

I will try to remove these Windows files.
gutigen o) 9 feb 2013, ore 9:21 
Messaggio originale di mattyy1hp:
I have a laptop with:
AMD A6 Quadcore 1.4GHz (turbo core 2.3GHz)
RAM 4GB 1333MHz
AMD Radeon HD 6470M 1GB
1366x768

Killing Floor on Windows - max details with AA
Killing Floor on Linux - low settings, only indoor maps like "Biotic Labs" or "Aperture", extreme lags in outdoor maps

And I found a lot of Windows files in all Twipwire's games. I just had a suspicion that their games aren't native.

I will try to remove these Windows files.

Oh don't tell me that they just used WINE...
johndrinkwater [🐧︀ 🎮] 9 feb 2013, ore 10:44 
no, Killing Floor and Red Or.. are both native.
Unreal Engine tends to bundle a lot of crap in their system/ dir.
Bruno Cabral [Linux] 9 feb 2013, ore 17:05 
Messaggio originale di johndrinkwater:
no, Killing Floor and Red Or.. are both native.
Unreal Engine tends to bundle a lot of crap in their system/ dir.
Exact
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Data di pubblicazione: 9 feb 2013, ore 0:31
Messaggi: 9