Steam for Linux > Obecné diskuze > Detaily tématu
SUSEd 7. úno. 2013 v 4.49 dop.
[FEATURE REQUEST] Make FPS counter part of Steam Overlay.
FPS counter in Steam Overlay will be usefull to measure performane of games that doesn't have it builtin.
Zobrazeno 115 z 16 komentářů
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thunrak 7. úno. 2013 v 5.15 dop. 
It's a really good idea, not only for linux, but for windows and mac as well.
gutigen o) 7. úno. 2013 v 5.45 dop. 
+1
Player 1 7. úno. 2013 v 6.21 dop. 
Great idea, always feel a bit worried when I try overlays tools such as video recording tools when games have anti-cheat that could possibly have false positives.
Linux-storma 7. úno. 2013 v 6.23 dop. 
+1
`][`arron: Linux 7. úno. 2013 v 10.31 dop. 
or maybe make a decent screen capture??
SUSEd 7. úno. 2013 v 10.33 dop. 
Linux Tarron původně napsal:
or maybe make a decent screen capture??
Yeah! Integrate screen capture tool into Steam overlay!
-FwG- ^ Bucky 7. úno. 2013 v 4.16 odp. 
Only if we could flick it off with, for example, shift+F11
-FwG- ^ Bucky 7. úno. 2013 v 4.16 odp. 
+1
Hyper_Eye 7. úno. 2013 v 4.19 odp. 
Cedega (GametreeLinux) had an FPS counter built into its optional overlay. It worked great. This is a good idea.
gutigen o) 7. úno. 2013 v 6.12 odp. 
You should make a feature request at general Steam forums too imo :)
SUSEd 7. úno. 2013 v 10.40 odp. 
Linux gutigen o) původně napsal:
You should make a feature request at general Steam forums too imo :)
I created request on GH
https://github.com/ValveSoftware/steam-for-linux/issues/1370
SUSEd 7. úno. 2013 v 10.41 odp. 
Hyper_Eye původně napsal:
Cedega (GametreeLinux) had an FPS counter built into its optional overlay. It worked great. This is a good idea.
Wine+osd_cat can mimic FRAPS. But only for wined software.
OzZy [GER] 7. úno. 2013 v 11.54 odp. 
+1
NA 8. úno. 2013 v 10.16 dop. 
Yes, this is a good idea!
LOLCAT 8. úno. 2013 v 10.23 dop. 
When you bring up the overlay, most games pause, and usually stop making most calculations. So you'd have a way to measure the fps of some irrelevant game menus. Completely useless.

If they happened to rewrite the overlay completely to have an always-on, mostly transparent layer, it could work. But how often does Valve rewrite something from scratch, especially for such a small feature? Something like never.

It would be more productive to ask Beepa to create a linux version of Fraps. Or even better, linux is open source, the community could make a similar application, if they really wanted to.
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Datum odeslání: 7. úno. 2013 v 4.49 dop.
Počet příspěvků: 16