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ᶠᶸᶜᵏᵧₒᵤ 2012년 12월 18일 오후 10시 12분
[TF2] Issue: TF2 won't start
When I try to start TF2 it says Preparing to launch... and then a black flash, and nothing.

Log:
Game update: AppID 440 "Team Fortress 2", ProcID 3869, IP 0.0.0.0:0

(steam:3691): Gtk-CRITICAL **: IA__gtk_widget_get_visible: assertion `GTK_IS_WIDGET (widget)' failed

(steam:3691): Gtk-CRITICAL **: IA__gtk_widget_set_visible: assertion `GTK_IS_WIDGET (widget)' failed

(steam:3691): Gtk-CRITICAL **: IA__gtk_widget_set_visible: assertion `GTK_IS_WIDGET (widget)' failed

(steam:3691): GLib-GObject-WARNING **: invalid uninstantiatable type `(null)' in cast to `GObject'

(steam:3691): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
SDL video target is 'x11'
SDL video target is 'x11'
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system DOES NOT support the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system supports the OpenGL extension GL_AMD_pinned_memory.
This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
This system supports the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
Installing breakpad exception handler for appid(gameoverlayui)/version(20121214145418_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
[1219/010540:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Using breakpad crash handler
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(440)/version(5148_client)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197996112713 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561197996112713
ConVarRef m_rawinput doesn't point to an existing ConVar
GL_NVX_gpu_memory_info: UNAVAILABLE
GL_ATI_meminfo: AVAILABLE
GL_ATI_meminfo: GL_TEXTURE_FREE_MEMORY_ATI: Total Free: 659873, Largest Avail: 558848, Total Aux: 1624784, Largest Aux Avail: 4096
GL_MAX_SAMPLES_EXT: 8
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3201 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3201 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
[1219/010542:ERROR:resource_bundle.cc(411)] Failed to load /home/mike/.local/share/Steam/SteamApps/videoace254/Team Fortress 2/cef_gtk.pak
Some features may not be available.
[1219/010542:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
/home/mike/.local/share/Steam/SteamApps/videoace254/Team Fortress 2/hl2.sh: line 72: 3875 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 3875
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully

System:

Processor Information:
Vendor: GenuineIntel
Speed: 3201 Mhz
8 logical processors
4 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported

Network Information:
Network Speed:

Operating System Version:
Ubuntu 12.10 (32 bit)
Kernel Name: Linux
Kernel Version: 3.5.0-21-generic
X Server vendor: The X.Org Foundation
X Server release: 11300000

Video Card:
Driver: ATI Technologies Inc. ATI Radeon HD 5700 Series

Driver Version: 4.2.11903 Compatibility Profile Context
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x1002
DeviceID: 0x68be
Number of Monitors: 1
Number of Logical Video Cards: 2
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.08" x 11.30" (23.03" diag)
51.0cm x 28.7cm (58.5cm diag)
Primary VRAM Not Detected

Sound card:
Audio device: Realtek ALC892

Memory:
RAM: 6054 Mb

Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 144463 Mb
Largest Free Hard Disk Block: 115539 Mb
9개 중 1-9 표시중
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Captain Slow 2012년 12월 19일 오전 7시 13분 
Hit ctrl + alt + T and type
sudo apt-get install driconf
After that hit the windows key, type in driconf, and run the program. Type in your password and see if the program allows you to choose "force S3TC texture compression". Try and launch tf2, and report back.
ᶠᶸᶜᵏᵧₒᵤ 2012년 12월 19일 오후 3시 18분 
When launching DRIConf from terminal:
Driver "fglrx" is not installed or does not support configuration.

I had proprietary drivers from ATI installed that broke everything, so I installed fglrx-updates thru apt-get so there are fglrx drivers...

From DRIconf itself:
Could not detect any configurable direct-rendering capable devices. DRIconf will be started in expert mode.

I don't know what to do from here.
Captain Slow 2012년 12월 19일 오후 5시 09분 
That's interesting, because my card is no longer supported by amd (x2 4550s) and I'm using the open source drivers. Perhaps it is because of your username.

Linux has a filesystem that is case sensitive, for example, I could not initially run TF2 because it tried to load "[user]/.local/shared/.steam/SteamApps/zeke580." But this is a problem since I logged in with "Zeke580", so the uppercase Z threw it off.

Perhaps your case is similar?
ᶠᶸᶜᵏᵧₒᵤ 2012년 12월 19일 오후 5시 11분 
My steam username is all lowercase and just letters and numbers so I don't think that's it.
Captain Slow 2012년 12월 19일 오후 5시 13분 
Hm, okay. I will continue to look at those logs, and will post back if I find anything!
ᶠᶸᶜᵏᵧₒᵤ 2012년 12월 19일 오후 7시 42분 
If you need anything more from me to help assist you, assist me... Let me know. You can add me on Steam if you want. I appreciate all the help
Dr. Sammy 2012년 12월 19일 오후 8시 00분 
I've got the same problem as I'm on a boat. I followed your steps with driconf and received an error when trying to run it (installed fine):

could not detect any configurable direct-rendering capable devices

It still allowed for me to go into the application but I cannot see force S3TC texture compression.
Wow such :} *nope 2012년 12월 30일 오후 11시 34분 
Hi, I have the same problem. I'm on ubuntu 12.10 with fglrx-updates package instead of fglrx. I installed the beta fglrx drivers from AMD and tf2 ran OK, slower than windows on my hd 5850.
Captain Slow 2012년 12월 31일 오전 5시 10분 
Woob, if you would like to increase the FPS, try running it in windowed mode on a smaller resolution. This seems to drastically up performance.
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게시된 날짜: 2012년 12월 18일 오후 10시 12분
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