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报告翻译问题
However, if you are running 64-bit, make sure you have the 32-bit libs installed. Also make sure you have your NVIDIA or ATI drivers installed and using the version steam requires as mentioned in the official docs.
However, some people started a discussion on Linux Questions[www.linuxquestions.org] about steam on Slackware with useful directions.
You shouldn't, however, upgrade glibc without upgrading the entire distribution...
http://taper.alienbase.nl/mirrors/people/alien/slackbuilds/steamclient/deps/
and on:
http://www.linuxquestions.org/questions/slackware-14/steam-on-slackware-4175436118/
there are some exports that you need to do if using multilib (to get seamonkey libs, for example)
Seems completely reasonable and fairly obvious in retrospect but steam just segfaults if the libraries are missing so you don't get a lot of feedback about what the problem could be.
Since the information is kindof spread all over the alien thread above here are the two things you (probably) need in your .bashrc / shell config:
I think, at some days i will install slackware 14, because, khm, at experiments I some broke my 13.37 :)
Please, will not think, that i bad slackware user, fact is that i prefer live without updates, and sometimes (how with Steam), this leads to problems, and i want to use this"pulling down" for update :)
Note that your 64-bit Slackware needs to be updated to a multilib system - instructions for that process are here: http://docs.slackware.com/slackware:multilib
I hope that more people running Slackware will start using Steam client for Linux. Feedback is always welcome, preferably as comments on that blog post but I may look here on the forum from time to time.
Cheers, Eric
Do these three things
1. Install Alien Bob's Multilib. That's everything here and subdirectories: http://slackware.com/~alien/multilib/current/
Do this before you install your proprietary graphics drivers or reinstall your proprietary graphics drivers after you do it. This solved my segfault.
AND the Steam-specific 32-bit dependencies: http://www.slackware.com/~alien/slackbuilds/steamclient/deps/multilib/
2. Update your video card with the newest proprietary drivers.
3. Install Alien Bob's Steam Slackbuild: http://www.slackware.com/~alien/slackbuilds/steamclient/pkg/14.0/
As a final note, I did not have to create a pulseaudio user/group. However I force it to use ALSA with the command 'export SDL_AUDIODRIVER=alsa' when I start steam
All games I have tried work (Serious Sam, World of Goo, TF2), updates work, everything Just Werks. Thanks Valve, thanks Alien Bob.
edit: my mistake; order fixed
That is most certainly wrong to do. If you first install the proprietary graphics driver and then multilib files, you will not get the 32-bit graphics driver files installed. THe correct order should be: first install multilib packages, then the (Nvidia or Ati) graphics proprietary driver.
Installing the graphics driver last will ensure that the accelerated OpenGL library gets installed (libGL.so). That GL library is also part of the "mesa" package but the mesa version is not accelerated. The proprietary version must overwrite the mesa version for yu to have OpenGL accelerated graphics.
Why you have a segfault if you install in that order, I have no idea. Have you tried using strace or another debugging tool to find out what happens right before the segfault? Do you get error messages?
Eric