Steam for Linux > 一般的な話題 > トピックの詳細
Info-High 2013年5月10日 1時09分
What are AAA games?
AAA games, "top" games, etc. Who or what decides this? The amount of sales? The metascore? The development budget? The number of online players? Other? All of the above? And whatever of those it may be, what exactly is the threshold?
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ProChaser [Linux] 2013年5月10日 1時17分 
It's simlpe - it's on you what you consider AAA :)
最近の変更はProChaser [Linux]が行いました; 2013年5月10日 1時17分
Ve ♥ 2013年5月10日 1時22分 
I think it's all of what you said, with the exception of the number of online players.
Oerthling 2013年5月10日 1時28分 
Big budget game with high quality graphics hyped by big budget marketing bought by millions.
Not always the best gameplay.

But you already knew that. ;-)
最近の変更はOerthlingが行いました; 2013年5月10日 1時29分
mattyy1hp 2013年5月10日 1時31分 
I was thinking about that too. Is HL2 AAA game for example?
Cosmo (HOLIDAY GLORY) 2013年5月10日 1時43分 
I think Portal 2 (possibly also Portal, but I don't much about the hype back then) would qualify, but I don't know that HL2 would.

Personally, to me they appear to be a combination of big budget and big hype. The primary consideration is hype, at least, so far as it is relevant to getting a port.
Oerthling 2013年5月10日 1時44分 
HL2 - yes.
The only reason you are unsure about this is that it is an old game.
At launch time it was a AAA title.
Now it's a few years old and looks a bit dated.

On the plus side - gameplay often doesn't age nearly as much as the look and feel of game.
While graphics tech and the effort put into the media assets increases every year - gameplay is more a matter of good game design and can stay great. In fact many modern games are no better and sometimes worse when it comes to the actual gameplay compared to games from a decde or 2 ago.
I rmember games from SSI that I would buy immediately - even with crappy late 80s/early 90s graphics if only they were available for modern hardware and OS.

The big studios will always sacrifice faetures and geat ideas and loving details in favour of stuff that looks great during the marketing hype. And they'll happily duimb down everything if that gets more sales.

While you wrote your question I bought HL2 for Linux. :-)
Doc Holliday 2013年5月10日 1時55分 
CS was too
Shark 2013年5月10日 2時04分 
Triple A titles are high budget games which are published by big publishers like Valve, EA, Activision, Ubisoft, ect. Atm only have trple A titles by Valve and Serious Sam 3 on Steam for Linux.
[FIT]hmnt 2013年5月10日 2時06分 
So is there a specific reason why it is AAA and not AA or AAAA for example? I mean who decides this?
sounds like a wooosh 2013年5月10日 2時26分 
It is only big budget games I think.

At least for example Steam considers great games with high quality even as "Indie" if they were not made by one of the big mentioned companies. AAA is therefore not a sign of quality at all. It just says that the company normally spends huge amounts of money for the production of a title. (And its advertisement.) Which could of course lead to good quality! But that is often not the case. Instead bigger innovations are easier to realize in smaller projects where it is less risky to try new ways.
最近の変更はsounds like a woooshが行いました; 2013年5月10日 2時46分
Info-High 2013年5月10日 2時28分 
"Triple A titles are high budget games which are published by big publishers like Valve, EA, Activision, Ubisoft, ect."

If this is it, it doesn't answer the question about what makes them "big"? Is it simply the net worth, thus development budget? And if it is that, at what monetary threshold does one developer's game go from A to AA to AAA? What is the monetary number of the budget which defines it? Is it just a matter of opinion as others have noted?
最近の変更はInfo-Highが行いました; 2013年5月10日 2時28分
sounds like a wooosh 2013年5月10日 2時44分 
Info-High の投稿を引用:
what makes them "big"?
I think it just means "big" without any comparaison given.
I'd say it's the money they invested in the production and advertisement.
最近の変更はsounds like a woooshが行いました; 2013年5月10日 2時45分
rudeboyskunk 2013年5月10日 2時45分 
FIThmnt の投稿を引用:
So is there a specific reason why it is AAA and not AA or AAAA for example? I mean who decides this?

Thank you. Nobody can or will answer this question. Nobody actually decides this; "AAA games" is just a buzzword/buzzphrase that people keep throwing around but really is meaningless, considering that everyone's definition will be different.

I really wish people would stop making claims that "Steam for Linux won't be big until it starts including more AAA titles." I'd rather have high-quality indie games that are cheap and fun to play than expensive, intensive, computer-overheating, so-called "AAA" games.
Info-High 2013年5月10日 2時58分 
"I really wish people would stop making claims that "Steam for Linux won't be big until it starts including more AAA titles."

That's more towards the point I was trying to get to. AAA is a moving target if it is only an intangible, self-inflicted buzzword. We might as well be calling it mojo if nobody can give a number of the budget which makes a game AAA. If it's only mojo, I guess we can call AAA art apreciation, like fine wine or expensive abstract paintings? Except that we see a lot the "big budget" mentioned as the explanation (which is tangible, but no numerical range seen), so maybe not. Then maybe it's more in the other direction of art apreciation. What if it's some scientific formula related to a ratio of polygon count//texture-size/effects vs. frames per second vs cost of minimum hardware to run?
Saner than a coconut 2013年5月10日 3時20分 
I personally thought it was just a tag given too games that sold/would sell a certain number of copies, like 1 million (don't know how many copies games sell, just a random number), and came from a company with a well established reputation. That was just my own thought though, don't know if there is an official definition or not.
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投稿日: 2013年5月10日 1時09分
投稿数: 32