Tuxilero May 7, 2013 @ 6:10am
L4D 2 Windows vs Linux performance comparison!
Hi guys, I did some tests, and have some numbers for you! :)

Tested on Highest details!

Average FPS on Linux: 55
Average FPS on Windows with Razer Game Booster - ON: 43
Average FPS on Windows with Razer Game Booster - OFF: 24

Linux Mint 14 64 bit - Mate
Windows 7 64 bit

In my opinion this is pretty cool! I never thought that Linux versions will have better performance than windows versions!

Thank you Valve! :)


EDIT:

I have made new test, you can see it here:

http://tuxilero.blogspot.cz/2013/09/gaming-l4d-2-linux-vs-windows.html
Last edited by Tuxilero; Sep 30, 2013 @ 3:20am
Showing 1-15 of 73 comments
< >
blackout24 May 7, 2013 @ 6:15am 
http://blogs.valvesoftware.com/linux/faster-zombies/
Old news but only applies to NVIDIA.

Mernst May 7, 2013 @ 6:37am 
whoah, i tought nvidia has released new drivers for windows who have closely the same perfomance like in Linux. Thats awesome.
instabilis May 7, 2013 @ 6:56am 
Assuming I got my math right, that's almost 30% difference, no?
Last edited by instabilis; May 7, 2013 @ 7:02am
Ve ♥ May 7, 2013 @ 7:01am 
Thanks for taking the time to test :)

Btw, what's your PC spec? and what's the drivers' versions?
Tuxilero May 7, 2013 @ 8:01am 
Originally posted by Ve ♥:
Thanks for taking the time to test :)

Btw, what's your PC spec? and what's the drivers' versions?

LENOVO G580AH
i5 Ivy Bridge 3210M
NVIDIA GeForce GT 635M
8 GB RAM

using primusrun with drivers nvidia-313
☮ Grimssonur ☮ May 7, 2013 @ 9:32am 
Yes,surprisingly, average FPS is higher, but seems there's no public servers avail., with private server map loading takes quite long.
Last edited by ☮ Grimssonur ☮; May 7, 2013 @ 9:34am
[Linux]sulman May 7, 2013 @ 9:35am 
My experiences on the listen servers haven't been bad at all, to be fair. Certainly, I have not had as much fun with a game in a long time.
DeadWire May 7, 2013 @ 9:41am 
Wonder if this boost in FPS is from Linux vs Windows or is it really just OpenGL vs D3D, that has improved the performance
Last edited by DeadWire; May 7, 2013 @ 9:46am
Ve ♥ May 7, 2013 @ 9:57am 
Originally posted by Dead Wire:
Wonder if this boost in FPS is from Linux vs Windows or is it really just OpenGL vs D3D, that has improved the performance
They never mentioned how the version in Mac OSX has better performance than Windows so I have to guess it's partly Linux as well :P
Tuxilero May 7, 2013 @ 10:01am 
Originally posted by Ve ♥:
Originally posted by Dead Wire:
Wonder if this boost in FPS is from Linux vs Windows or is it really just OpenGL vs D3D, that has improved the performance
They never mentioned how the version in Mac OSX has better performance than Windows so I have to guess it's partly Linux as well :P

In my opinion the main difference is that linux can manage computing power more efficiently than windows. Maybe i try it on windows without gamebooster. I gues it will be at least 5 FPS down...
SUSEd May 7, 2013 @ 10:25am 
How do you measured average FPS on linux?
fiws May 7, 2013 @ 12:51pm 
Did u disable Vsync? Because Vsync caps FPS
Last edited by fiws; May 7, 2013 @ 12:51pm
blackout24 May 7, 2013 @ 1:06pm 
Originally posted by Dead Wire:
Wonder if this boost in FPS is from Linux vs Windows or is it really just OpenGL vs D3D, that has improved the performance

Originally posted by Valve:
After this work, Left 4 Dead 2 is running at 315 FPS on Linux. That the Linux version runs faster than the Windows version (270.6) seems a little counter-intuitive, given the greater amount of time we have spent on the Windows version. However, it does speak to the underlying efficiency of the kernel and OpenGL. Interestingly, in the process of working with hardware vendors we also sped up the OpenGL implementation on Windows. Left 4 Dead 2 is now running at 303.4 FPS with that configuration.

http://blogs.valvesoftware.com/linux/faster-zombies/
So 3.8% faster when both use OGL.
Last edited by blackout24; May 7, 2013 @ 1:09pm
Doc Holliday May 7, 2013 @ 2:03pm 
Originally posted by AbartigerNorbert:
Originally posted by Dead Wire:
Wonder if this boost in FPS is from Linux vs Windows or is it really just OpenGL vs D3D, that has improved the performance

Originally posted by Valve:
After this work, Left 4 Dead 2 is running at 315 FPS on Linux. That the Linux version runs faster than the Windows version (270.6) seems a little counter-intuitive, given the greater amount of time we have spent on the Windows version. However, it does speak to the underlying efficiency of the kernel and OpenGL. Interestingly, in the process of working with hardware vendors we also sped up the OpenGL implementation on Windows. Left 4 Dead 2 is now running at 303.4 FPS with that configuration.

http://blogs.valvesoftware.com/linux/faster-zombies/
So 3.8% faster when both use OGL.
it was 3.8% do to the game capping out was it not?
blackout24 May 7, 2013 @ 2:11pm 
The article doesn't say anything about Linux reaching the engine limits with 315 FPS.
Showing 1-15 of 73 comments
< >
Per page: 15 30 50
Date Posted: May 7, 2013 @ 6:10am
Posts: 73