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Повідомити про проблему з перекладом
I might be tempted to try out a trinity APU sometime in the future, like AMD A10. If the drivers are too disappointing I'll just go buy a mid-range nVidia card for 100€.
What do you want to hear, AMD free drivers gives you poor performance with games but very few problems with the Kernel an X. The Nonfree drivers are a Ok with games but have issues with nearly anything else like tearing videos and windows. Best is to boot up a seperate kernel an X server for gaming, and use the free drivers for desktop use. Hey AMD we have 2013 now come on... .
Nvidia drivers do work as good as with windows, because they are nearly the same.
If you ask me with AMD the free drivers are the thing, and that will take some time and developers.
So because graphics hardware is old after one year i would for now still tend to buy nvidia and wait for AMD to move on.
Bye.
A game, like TF2, that runs at 200+ fps with openGL 2.0 is not suitable for comparison.
That would be like using a DirectX 7 Benchmark to compare a HD7950 vs 680GTX.
If you want to do a good and useable comparison we need a Benchmark / Game that really heats up modern cards and is available on both, Windows and Linux with a decent Engine.
It makes absoluetely no sense comparing a directX 11 AAA title on windows that is then poorly ported to linux, leaving out effects that OpenGL could do but devs have not implemented.
Lets take for example Heaven 4.0 Benchmark.
It runs on Linux and Windows, it has DX, OpenGL which looks like a good comparison.
But something is just "wrong" with it. For example my 6990M gots 3x more points on DX Benchmark.
With a 12.x driver i had a while back on Linux i got around 650 pts. But Games like SS3 ran extremely slow.
13.1 driver the games did run better, but Heaven Benchmark points dropped to 600.
13.3 beta drivers are running great in games, but Heaven dropped down to 450 points.
So in my eyes, its extremely hard to do some comparison that tells you facts in the end.
Its just unlogical that games run better and better with newer drivers while benchmarks loose nearly 1/3rd of perfomance.
Problem is, on linux there are a ton of things that can effect it. How well was the game ported, is it using the apropiate OpenGL structure, driver compatibility, kernel version and so on
I'm sorry for that and you're right, but after reading through this thread I couldn't help but write this. The word "mainly" is probably wrong though.
And thanks for your comprehensive answer.
Wow, that sounds pretty promising. Do you als run games via wine?
Problem is, if I have to reboot for graphics-heavy work, that's not so far from just using Windows for that.
If I buy an Intel CPU (with integrated GPU), I might check if it's possible to quickly/easily switch between integrated GPU and external GPU.
I hope Intel will make some high-performance GPUs in the future, since driver support for their integrated GPUs (HD3000, HD4000) seems excellent and even FOSS.
That's one of my reasons why I first looked into AMD cards. Nvidia is so much more expensive for the same performance (on Windows, that is) and I really don't want to support that.
I'm very skeptical of these benchmarks as well. That's why I figured I'd ask in a forum about experiences.
Best would be if there were people who could tell from first-hand experience from using both an AMD *and* Nvidia GPU, but that seems to happen very rarely.
One of the few Linux hardware review sites I've found is Phoronix, but it seems like they're just posting hundreds of not-so-useful benchmarks instead of doing some real-world tests and writing about what they've found out.
So you're saying that AMD's latest Linux drivers work good for gaming?
As I have not looked into Nvidia cards at all, are there any suggestions concerning a graphics card with reasonable performance on both Windows and Linux, around 160€ (200USD)?
Coincidentally, NVIDIA just released the GTX 650 Ti Boost which seems to fit into your budget.
Perhaps from a kernal driver developer perspective. From a gamer end user perspective, Nvidia is the way to go. The vast majority of feedback from users regarding closed proprietary drivers is that nvidia wins hands down in any forum i've ever visited. AMD has only recently picked up the ball again, putting some work in the catalyst driver, but it still lags Nvidia by a wide margin from my personal experience. It is also especially noticeable from a wine users perspective.
As for open source drivers on any card, sadly in the gaming arena they just don't cut the mustard.
So if you want AMD you should stick to windows for now, and test a distribution(linux is just the kernel) at the same time to see it for yourselfe. Power management and AMD display drivers is a mess, too.
And i say this because i have a AMD card here and i just use linux.
Performance and stability are good, but nearly everything else does not really work. I have high cpu usage with any video i watch because there is no hardware acceleration working for that. And still the videos tear. I guess it is that years old vsync bug that someone else mentoined here. So to cut it short AMD and linux is still a no go for now, if you ask me. I just hope with Valve now showing that much effort AMD will wake up and will do so, too.
The hardware is fine just crippled by a piece of software.
The problem is actually the same with windows and AMD drivers but it is far better there.
So if you want a AMD card that badly I recomend you to use good old gameloader OS.
So going for amd wont be a problem, but go with nvidia if you are unsure
Nvidia, the good:
Very nice performance with proprietary drivers. Fixing bugs and partially supporting cards even after 10 years.
Nvidia, the bad:
Completely closed drivers, no help for the linux community. (Therefore open source drivers are crap.) Drivers can easily be installed from repositories but the binary installer is a nightmare.
AMD, the good:
Active work with the open source community, open source drivers are good. Proprietary drivers are very stable and are easy to install even using the binary installer.
AMD, the bad:
Very bad OpenGL performance, games have 50-60% performance compared to their windows ports. Moving cards to unsupported state very soon after releasing them (only a few years).