Steam telepítése
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Fordítási probléma jelentése
As the binaries are compiled to work under Linux this will be the main problem. The windows-client will be able to use under Linux – but with the help of Wine (you would need a second client for that under Linux). Idk I think there even may be shareable folders – but the effort to share them may be higher than what you get out of it in the end… (There are some folder just containing png-files and such)
I recommend to not share the client but install it a second time if your disk drive lets you.
I think that for the actual games it will be different for every game. But the biggest problem will always be that the binaries for Linux are compiled for Linux – and the other way round.
If you are low on internet bandwith and own games alvailable under Linux and Win you can try to copy game folders of from one OS to another – important is to also import the "appmanifest_xxxx.acf-files" in the SteamApps folder. The paths in the .acf-files have to be corrected. After that you can do a local validation – and in some cases it may be that the Steam client will download less (in others not).
To sum it up: The benefit of sharing between OSs is only small.
There may be some minor shareable things – but you have to configure a lot of stuff by hand then. Executables are not shareable.
Anyways. This is the first time i try out the Steam-client for Linux, and im impressed. Valve has done some excellent work here, and my nvidia-drivers works like a charm.
Thanks for the answers tho. Things are much more clear to me now. :)