peter.lopen May 6 @ 10:45pm
Dear Steam, from now on I'll only buy games with native Linux support
Hello, although wine is great software and it has achieved amazing accomplishments (I played about 300 hours of Civ V using wine) I see it as an ignorance from the side of game publishers and as a waste of money from my side to pay for something witch is not intended to run on OS I prefer. Being software engineer I realize it is much more effort to support another OS, but I consider it as a sign of certain quality that I would definitely appreciate and support.
So, I am looking forward for new Linux releases.

Regards,
peter
Showing 1-15 of 21 comments
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Powl May 7 @ 2:28am 
Linux is a tiny userbase compared to Windows. It's just not profitable in any way for developers/publishers to port their games to Linux.

For that to change, the Linux userbase would have to rapidly grow and for that, Linux needs to become simpler to use.
Master Disaster May 7 @ 3:47am 
Originally posted by Powl:
Linux is a tiny userbase compared to Windows. It's just not profitable in any way for developers/publishers to port their games to Linux.

For that to change, the Linux userbase would have to rapidly grow and for that, Linux needs to become simpler to use.

Where have you been?

Valve has already ported its entire catalog over to Linux and now all of the top engines (bar one) are all being ported to Linux things are only going to improve. Sure it might take a few years but Valve porting Steam to Linux has kickstarted a revolution.

FTR-
Unreal 3 - Already ported
Unreal 4 - Native support promised
CryEngine - Native support promised
Unity - Already ported
Source - Already ported
Source 2 - Not known but seems like to have native support
ID Tech Engine - Uses OpenGL as native so would take no work to port

Only one missing is Frostbite, DICE have said they'd look at Linux support but its ultimatley EAs decision and i think we all know what that means.
Powl May 7 @ 4:57am 
I know that. Doesn't change the fact that the userbase is tiny. Linux support is of no use when the major publishers don't consider Linux a worthy platform.

Pontifex May 7 @ 5:02am 
Originally posted by Master Disaster:
Originally posted by Powl:
Linux is a tiny userbase compared to Windows. It's just not profitable in any way for developers/publishers to port their games to Linux.

For that to change, the Linux userbase would have to rapidly grow and for that, Linux needs to become simpler to use.

Where have you been?

Valve has already ported its entire catalog over to Linux and now all of the top engines (bar one) are all being ported to Linux things are only going to improve. Sure it might take a few years but Valve porting Steam to Linux has kickstarted a revolution.

FTR-
Unreal 3 - Already ported
Unreal 4 - Native support promised
CryEngine - Native support promised
Unity - Already ported
Source - Already ported
Source 2 - Not known but seems like to have native support
ID Tech Engine - Uses OpenGL as native so would take no work to port

Only one missing is Frostbite, DICE have said they'd look at Linux support but its ultimatley EAs decision and i think we all know what that means.


What's more, SteamOS inherits Debian, thus developers will be forced to support Linux if they want their games for SteamBox. Praise Lord Gaben!

It's not too much work to make a game cross-platform. OpenGL is even easier in use than DirectX and in many cases performs better, SDL2 enables managing audio, 2D rendering, window creation. Even if these are not enough, most platform-specifics can be resolved with just some ifdefs. And related functions, of course.
HBZK100 May 7 @ 8:57am 
Yeah linux would be nice, since there would be more steamOS games on there.

Meanwhile, the only way to play windows games on steamos is to use in house streaming.
Τhe Rolling Cheese Wheel May 7 @ 9:03am 
The steambox is irrelevant and linux as a whole is irrelevant to gaming. Linux has even less user-base than MAC on steam. Steambox (which is essentially a PC with a linux distro OS) isn't going to change anything. Would anyone sane buy a steambox over a windows machine which are priced the same?

Common consumers are not about to use linux which is a confusing mess in comparison to windows which is easy and casual friendly.

Based on my experimentation for a week with linux, gaming performance is hardly any better than windows, but at the same time I cannot access my popular software such as microsoft word and photoshop while in linux. I could dual boot, but quite frankly that is a waste of time. I'll just stick with windows where everything simply works.
Last edited by Τhe Rolling Cheese Wheel; May 7 @ 9:06am
peter.lopen May 7 @ 9:03am 
I agree that Linux user base is tiny...of those people that would play game on Linux.
But I think every reasonable buyer should realized that provided only Win version of game is contradictory to user experience. What if my friend has Linux and we want to play MP? Then it is complication for us. Or one day you will decide to switch away from WIn and you are out of luck with games. I heard lot of complaints that people would switch to linux, but they need WIn (only) for games. What I am saying is, that also win users could consider having Linux version as props.
I want things to move on. Having steam on Linux is great achievement.GREAT. And there is lot to improve in Linux on desktop. But I see Linux as a far more better platform for games than windows. It is for free, it is open...once there is enough momentum, it can be beneficial for all gamers, not just win users. And this can be accomplished...hopefully, it will be. Ignoring titles that do not support Linux is sign to publishers to consider this option and move in this direction.
LOLCAT May 7 @ 2:07pm 
This is at least the 3rd iteration of this thread. Are all the others locked/deleted?
[3K] Proud KY Inbred May 7 @ 8:53pm 
As a Linux user I do have to say that Windows for the average user "just works better". But Linux itself has come a LONG way from where it was when it first released, currently many Linux distros are easier to use than Windows XP or Vista. Linux has more support for applications than Windows did back in the day, so the growth is there. Ultimately I chose Linux for the number one reason that I don't have to listen to what Microsoft or any big corporation wants. That it's open I don't even care about price, just the fact that I'm allowed to do what I want to do with it and not have to abide by a set of rules for my own machine is what makes Linux more valuable than Windows.
*Leaf [DG] May 7 @ 11:44pm 
I've been using various distributions of Linux since 2008, so I'm no stranger to Wine. Seeing as the amount of native Linux games on my Steam library currently sits at nearly 200, however, I don't really see a reason to go back to Wine gaming.

Originally posted by Powl:
I know that. Doesn't change the fact that the userbase is tiny. Linux support is of no use when the major publishers don't consider Linux a worthy platform.

1-2% of the total userbase is a small percentage, but when steam has 75 million active users, 750,000 people is not a number to scoff at.
Jamie F May 8 @ 12:45am 
The problem with major studios supporting linux isnt linux.. Its the fact there isnt alot of linux devleopers for gameing.... Most developers are used to direct x sdk and windows ide's eg unity for windows etc.. Not that using them under linux would be a major change sense the application works the same way in the basic sense..

Honestly as far as rendering goes for the engine its actually easier to use open gl as a render then direct x sense Open Gl will get the cards features from the card itself and doesnt have to be programmed per tier card base..

while linux might be a small subset of people they on average spend more in games then windows users.. (mostly because there is more users of windows then linux so while the average person my pay more in linux there is more profit in windows just on volume.. )

While i would love to be able ot 100 percent ditch windows it still has some uses ... Mainly in the MMo market.. Id love to see games comeing out like landmark etc get native ports but alas i dont think that will happen..

There is still a few other things wrong with linux User interface.... While we can swap out whatever Honestly.. Id kill to have the windows 8 Desktop (not metro) on linux why because with a normal start menu that thing is just bloody sexy..

Also there would need to be more Non game software before linux could really be viable.... BD playback for one... The ability to MUX multi audio sources without having to use command line or a plethra of tools.. Something windows does well (in our defense without jacks app mac os sucks at this 2.. along with the ability to mix 2 diffrent streams to 1 or bridge em eg sdiff to analog..)

TLDR Linux needs to be a proper desktop that is so bloddy simple to use any chip with a on swtich can use it with never touching the cli (kinda possable ot do to an extent.) and have the ability to do as much as windows on the software side. (os side 2).
Last edited by Jamie F; May 8 @ 12:46am
LOLCAT May 8 @ 2:50pm 
Originally posted by Jamie F:
The problem with major studios supporting linux isnt linux.. Its the fact there isnt alot of linux devleopers for gameing.... Most developers are used to direct x sdk and windows ide's eg unity for windows etc..
False. Programmers at universities learn almost exclusively opengl and linux. It is the publishers who hire these programmers, who force them to use directx and program for windows.
Spy sapping my Pyro May 8 @ 4:44pm 
Originally posted by Τhe Rolling Cheese Wheel:
Common consumers are not about to use linux which is a confusing mess in comparison to windows which is easy and casual friendly.

Really, the only confusing thing is deciding what distro to use. if you using Linux Mint or Ubuntu, those are just as casual friendly as windows. I didn't have to go to the terminal once or configure much of anything at all on my Linux Mint machine when I've been using the past 4 months.

Based on my experimentation for a week with linux, gaming performance is hardly any better than windows, but at the same time I cannot access my popular software such as microsoft word and photoshop while in linux. I could dual boot, but quite frankly that is a waste of time. I'll just stick with windows where everything simply works.

1.Just because you only used word in your university, doesn't mean the lack of word on Linux is a problem. Both LibreOpen office and Google docs can save and open files in the doc. format, so that's a weak excuse. These programs are just as good as word.

2.The lack of photoshop sucks though, but unless you're a professional (and I'm assuming you're not), then gimp works just as well as photoshop when it comes to amateur work.

Besides the lack of games, I honestly don't see anythign wrong with using Linux as an alternate to Windows. And since Linux is getting better gaming support every month, I think it's only a matter of time before one can replace their Windows OS with a Linux OS and still get a same experience.
Last edited by Spy sapping my Pyro; May 8 @ 4:49pm
Jamie F May 10 @ 12:35am 
Originally posted by LOLCAT:
Originally posted by Jamie F:
The problem with major studios supporting linux isnt linux.. Its the fact there isnt alot of linux devleopers for gameing.... Most developers are used to direct x sdk and windows ide's eg unity for windows etc..
False. Programmers at universities learn almost exclusively opengl and linux. It is the publishers who hire these programmers, who force them to use directx and program for windows.


ill just leave this for you here...

http://www.linuxinsider.com/story/80290.html
Kranky K. Krackpot Sr. May 10 @ 2:56am 
Originally posted by Jamie F:
Originally posted by LOLCAT:
False. Programmers at universities learn almost exclusively opengl and linux. It is the publishers who hire these programmers, who force them to use directx and program for windows.


ill just leave this for you here...

http://www.linuxinsider.com/story/80290.html
Inspiring! When I get fired and retired -- I'll make my living as a Lin sysadmin.

Yup, unfortunately it seems, "in the universities" non-Win systems are just mentioned lightly, mainly in courses like "general theory of pc architecture and OS". "Practical programming" is C# and .Net. Plus some (optional) minors like "Graphics and OpenGL"...
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