Nintonito Feb 19 @ 7:30pm
Anyone have Wayland Benchmarks?
Any good articles with Wayland gaming benchmarks? Would be nice to see the improvements.
Last edited by Nintonito; Feb 19 @ 7:41pm
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-FwG- ^ Bucky21659 Feb 19 @ 7:34pm 
I thought you were offering them.
Nintonito Feb 19 @ 7:42pm 
Originally posted by -FwG- ^ Player:
I thought you were offering them.
Changed the title so it's less misleading.
blackout24 Feb 20 @ 5:55am 
Originally posted by Ghost:
http://www.phoronix.com/scan.php?page=article&item=fedora20_wayland_preview&num=1

http://www.phoronix.com/scan.php?page=article&item=fedora_20_wayland&num=1

They're not using wayland but an x server that runs rootless ontop of the wayland compositor.
A real benchmark would be using an SDL 2 game together with the wayland backend that has been merged into SDL 2.0.2.

Don't expect any FPS improvements since X11 isn't a bottleneck.
Doc Holliday Feb 20 @ 2:25pm 
Originally posted by blackout24:
Originally posted by Ghost:
http://www.phoronix.com/scan.php?page=article&item=fedora20_wayland_preview&num=1

http://www.phoronix.com/scan.php?page=article&item=fedora_20_wayland&num=1

They're not using wayland but an x server that runs rootless ontop of the wayland compositor.
A real benchmark would be using an SDL 2 game together with the wayland backend that has been merged into SDL 2.0.2.

Don't expect any FPS improvements since X11 isn't a bottleneck.

Xorg is a huge battleneck for input-lag.. so is Dbus
Nintonito Feb 20 @ 2:38pm 
Originally posted by Doc Holliday:
Originally posted by blackout24:

They're not using wayland but an x server that runs rootless ontop of the wayland compositor.
A real benchmark would be using an SDL 2 game together with the wayland backend that has been merged into SDL 2.0.2.

Don't expect any FPS improvements since X11 isn't a bottleneck.

Xorg is a huge battleneck for input-lag.. so is Dbus
Not to mention Xorg is the only reason why linux could perform WORSE than Windows, because it's fairly ♥♥♥♥ty and inefficient.
Letalis Sonus Feb 20 @ 4:56pm 
It's more like GLX vs EGL than X vs Wayland.

Originally posted by Doc Holliday:
so is Dbus
I don't see what DBus got to do with input handling, though.
blackout24 Feb 21 @ 5:28am 
Originally posted by Nintonito:
Originally posted by Doc Holliday:

Xorg is a huge battleneck for input-lag.. so is Dbus
Not to mention Xorg is the only reason why linux could perform WORSE than Windows, because it's fairly ♥♥♥♥ty and inefficient.

It isn't. Games bypass the display manager anyway and render directly to the GPU framebuffer. If you think otherwise you simply have no idea what you are talking about.

http://commons.wikimedia.org/wiki/File:Linux_Graphics_Stack_2013.svg
Rogue Feb 21 @ 10:56am 
Originally posted by blackout24:
Originally posted by Ghost:
http://www.phoronix.com/scan.php?page=article&item=fedora20_wayland_preview&num=1

http://www.phoronix.com/scan.php?page=article&item=fedora_20_wayland&num=1

They're not using wayland but an x server that runs rootless ontop of the wayland compositor.
A real benchmark would be using an SDL 2 game together with the wayland backend that has been merged into SDL 2.0.2.

Don't expect any FPS improvements since X11 isn't a bottleneck.

I know, but could not find anything better so wanted to post it anyway. Please feel free to post any "real" benchmarks.
mannerov Feb 22 @ 1:10am 
Originally posted by blackout24:
It isn't. Games bypass the display manager anyway and render directly to the GPU framebuffer. If you think otherwise you simply have no idea what you are talking about.
Not exactly, the GPU renders into a buffer which is then copied to the framebuffer. There can be an exchange (and then no copy) with vsync enabled.
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