Erik Chendo Jun 15 @ 8:22am
Please help to convince Bethesda to port their games for Linux.
Please help to convince Bethesda to port their games for Linux.
The more people asking to convince better ...
Only here in this forum we already have 25,000 members, the request must reach the CEO of Bethesda ...

http://forums.bethsoft.com/topic/1502389-please-port-the-games-from-bathesda-to-linux/
Showing 1-15 of 16 comments
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LOLCAT Jun 15 @ 8:49am 
How can you convince a company? Companies care about profit only. You need to collect enough money to cover the cost of porting and releasing, to make it 100% worth doing it.

Once you have the money, give it to them, and they'll make the port, everyone's happy. That's how business works... :D
Zyro Jun 15 @ 8:52am 
Originally posted by LOLCAT:
How can you convince a company? Companies care about profit only. You need to collect enough money to cover the cost of porting and releasing, to make it 100% worth doing it.

Once you have the money, give it to them, and they'll make the port, everyone's happy. That's how business works... :D

Nonsense. Sounds like kickstarter, but zillions fo games have been done before, and it never worked like that.

Managers need to be convinced that people will buy their products, that's how it works.
Xantas Jun 15 @ 9:38am 
No way! They don't care about linux users, so why should I care about them? I'll just go for games already available for linux.
Sin Jun 15 @ 10:42am 
Someone posted false information on that forum. Skyrim is developed with Bethesda's own engine, and that can be ported at their discretion. I suspect that engine uses DirectX and in order to reach Mac/Linux it has to use OpenGL. Let's just say that as Bethesda produce Steamworks games, and their games are console-based they might eventually consider porting their games to Linux because of Steam machines. Though, this is just me being skeptical.
LOLCAT Jun 15 @ 2:58pm 
Originally posted by Sin:
I suspect that engine uses DirectX and in order to reach Mac/Linux it has to use OpenGL.
The best chance is that they will release them at some point for the new consoles as some kind of GOTY/HD version, which will probably use mantle. Mantle may appear on the linux platform as well, and making a matle linux port might be easier than porting to opengl.



Originally posted by Erik Chendo:
Take a look
To Doom post i opened
http://forums.bethsoft.com/topic/1502395-please-port-doom-to-linux/
All currently released Doom games are already available on linux, including Doom 3 BFG.
Erik Chendo Jun 15 @ 3:30pm 
The Doom 3 BFG edition is not avaible on linux (doom 3 , old cd version yes)
Last edited by Erik Chendo; Jun 15 @ 3:30pm
Erik Chendo Jun 15 @ 3:40pm 
phillippi2 Jun 15 @ 8:40pm 
It's not exactly an official port, but there is an alternate engine that allows you to play Doom 3 BFG on Linux; rbdoom-3-bfg (not to be confused with rbdoom3). I think this is why Id hasn't ported it themselves.

However, the engine has extremely limited/non existant integration with steam itself.
MACHO MADNESS!!!1 Jun 15 @ 10:16pm 
Originally posted by Sin:
Someone posted false information on that forum. Skyrim is developed with Bethesda's own engine, and that can be ported at their discretion. I suspect that engine uses DirectX and in order to reach Mac/Linux it has to use OpenGL. Let's just say that as Bethesda produce Steamworks games, and their games are console-based they might eventually consider porting their games to Linux because of Steam machines. Though, this is just me being skeptical.
Bethesda has been using a modified & updated Gamebryo engine since Morrowind. They just bolted on some graphical upgrades and called it their own in-house game engine. It would be better if they just let all their old Gamebryo based games stay Windows only and release new Fallout and Elder Scrolls games on a new cross-platform engine.
Sin Jun 16 @ 4:54am 
Mantle is still in infancy, so it might take a while for it to gain momentum. Also, you need programmers to also learn how to use it so that could take a while too.
LOLCAT Jun 16 @ 6:53am 
Originally posted by Erik Chendo:
The Doom 3 BFG edition is not avaible on linux (doom 3 , old cd version yes)
https://github.com/RobertBeckebans/RBDOOM-3-BFG
arc| Gps Jun 18 @ 6:05am 
I played doom3 on openSUSE.( and roe)
I had to compile it myself but that was not that hard.
Used the keys and stuff from my steam doom3 install on windows.
Last edited by arc| Gps; Jun 18 @ 6:07am
LOLCAT Jun 18 @ 6:32am 
Originally posted by arc| Gps:
I played doom3 on openSUSE.( and roe)
I had to compile it myself but that was not that hard.
Used the keys and stuff from my steam doom3 install on windows.
AS it's open source, you may as well turn off the key check. It's just a simple global variable if I remember correctly.
arc| Gps Jun 19 @ 3:16am 
Originally posted by LOLCAT:
Originally posted by arc| Gps:
I played doom3 on openSUSE.( and roe)
I had to compile it myself but that was not that hard.
Used the keys and stuff from my steam doom3 install on windows.
AS it's open source, you may as well turn off the key check. It's just a simple global variable if I remember correctly.

Yes but, the art work and such of the game is not opensourced. so you still need a copy of the game.
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