Disk1of5 Aug 2 @ 3:16pm
Ubuntu Quake4 documentation updated.
Hey all, Just a FYI. I Updated online documenation if any one is interested getting Quake4 to work in Ubuntu Linux. This also includes some audio fix's and coming soon Dual monitor full screen fix.

https://help.ubuntu.com/community/Games/Native/Quake4
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Yoyosan Aug 3 @ 3:15am 
Thank you.
LOLCAT Aug 3 @ 12:50pm 
Only the most important thing is missing from that guide: What 32-bit libraries it requires to be installed. I know, most people with and already up-and-running system will have them because of Steam and other games. But to get idTech4 games up and running in a bare, freshly installed OS is a tough thing, especially figuring out which 32-bit audio libraries you need to get sound working.

This is where a guide would be wanted, not about making directories and copying files.
Letalis Sonus Aug 3 @ 1:32pm 
Proprietary Linux games in general usually come with all (non-system-essential) libraries required, similar to the Steam runtime. That pretty much limits the possible issues to video driver related libraries and eventually conflicts with libstdc++ (Mesa requiring a newer version than included n stuff like that).
The same stuff over and over again...
thetargos Aug 11 @ 7:10pm 
Of the required stuff, usually libstdc++, alsa (where needed), SDL and probably some other compatibility library may be required. And that's not a 32-bit only issue, take for example UT2K4 which sports a native 64-bit binary (about the first game to ever do that for Linux and Windows, as IIRC the Windows binary was 32-bit only), which does require you to have a compatiblity libstdc++5 library installed, if you ran the 64-bit version, the x86_64 version would be rquired ditto for the 32-bit its corresponding i686 lib.
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