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Affichage des entrées 1-9 sur 128
Trigger Handbook
par #Bumis
This guide goes from the absolute introduction to triggers and what they are and how they work, into basic concepts of how triggers can be used to their most effective, into a dictionary of trigger tricks from beginner to advanced. I started this on 8/...
Quick Guide for The Quickening, Gathering Speed, Lightning General
par D3v1l
Easy way to obtain these achievements...
Inverted Trigger Conditions (Simple Switch) Part 2 (Scenario Design)
par #Bumis
Want more? Inverted Trigger Switch http://xbumis.freeforums.net/thread/4/inverted-switch-1 In a 3x3 square put a sheep in the middle square Variables (For reading Syntax) if not = trigger is inverted var x = Center area of 3x3 square ====...
How to Take Screenshots (Without Seeing the Save Screen)
par ThePapercutNinja
For those of us who just couldn't figure it out, you don't have to be embarrassed any longer....
AOE 2 Triggers < Practical Programming Concepts (Booleans Guide 1-Type A)
par #Bumis
Applying Programming Concepts into AOE 2 Triggers Concept 1: Booleans Type A: (Area Based) (If Object In Area / If Object Not In Area) AOE 2 Trigger Concepts as Programming Booleans > True or False Statements > Simple Switches More coming soon inc...
帝国时代2:高清版 刷成就心得
par +7
对《Age of Empires II: HD Edition》刷成就方法的简单介绍。...
(karamja.net/bumis) Inverted Conditions (Area) Part 3
par #Bumis
These triggers are based on your area. For more, visit http://karamja.net/bumis and refer to the forums. REGISTRATION CURRENTLY NOT MANDATORY Bumis' Trigger Tricks / Area Concepts / Public V1 5Q/feed...
The Special Attributes of Different Playable Nations
par 25thSharps_Col_Sharpshot
Ever wonder the Pros of different multiplayer nations? Well in this guide i will teach you all of the pros in alphabetical order! This guide is much shorter than it may seem! This guide is still a work in progress! I have not completed the entire nation l...
Array Trigger Menu System ( Advanced Scenario Design ) (Inverted Conditions)
par #Bumis
A very advanced guide to manipulating player resources using tribute, accumulate attribute and inverted accumulate attribute triggers to create a form of an options list that allows you to use buttons and go up and down and select opions from. Similar to ...
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