Coldburger Aug 10, 2013 @ 10:33pm
Would love tooltips for stats!
Explained with simple tooltips would be awesome.

MA, ST, AG, AV - anyone know what they are and do?
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Maniaks Aug 12, 2013 @ 1:52am 
kk
MrPeters Aug 12, 2013 @ 2:15am 
MA = Movement Allowance
ST = Strength
AG = Agility
AV = Armor Value

MA basically lets you move further.
Strength increases your range of throws and the chance of wounding your opponents.
Agility gives your player a higher chance of dodging attacks and interceptions when you move.
Armor Value decreases your chance of getting hurt by the enemy players.

These have impacts on the dice throws of which I've forgotten the exact amount but I'm sure you can find it somewhere ;)
It has also been a while since I played Blood Bowl but hopefully I haven't forgotten anything.

-Edit-

Found a guide which might help you.
http://www.squidoo.com/blood-bowl-legendary-edition-strategy-guide-and-tutorial
It should still be up todate due to the games not changing a lot when it comes to rules.
Last edited by MrPeters; Aug 12, 2013 @ 2:17am
kharnath Aug 12, 2013 @ 6:13am 
MrPeters, this is not the board game. The game is based on Cyanide's Blitz engine and it's unclear how some of the stats and skills work. For instance, I've never seen an "Attacker Down", "Both Down" or "Push Back" result when blocking a player - which indicates that block results are solved very differently from the board game.

That raises a lot of questions. What impact does strength have in this game? We know that a strength 4 player has a considerable advantage over a strength 3 player when playing the board game. But is that true for this game as well? The same goes with the Block skill. It's awesome if you're playing the board game, but we really don't know how it works in Blood Bowl: Star Coach.

For what it's worth, one of my most successful "basher" teams was a skaven team consisting of 7 gutter runners. And they sure as hell didn't bother to pick up the Block skill...
PJ Bottoms Aug 12, 2013 @ 3:42pm 
This seems to be based on the horrible "real-time" game mode Cyanide included which makes no rhyme or reason of anything related to the actual rulebook of this game.
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