Towns > General Discussions > Topic Details
Kyranzor Dec 7, 2012 @ 1:17am
Need a tutorial? LOOK HERE
http://www.youtube.com/watch?v=mgz8ztPQNwo

THIS WILL SAVE YOU, and allow you to appreciate the glory of this game.

edited: because my original post was unnecessarily harsh to those who are having difficulties with this gem of a game
Last edited by Kyranzor; Dec 10, 2012 @ 12:22am
Showing 1-15 of 24 comments
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Rooter Dec 7, 2012 @ 1:30am 
The game is like a puzzle.
Mastering it gives the enjoyment.
Kyranzor Dec 7, 2012 @ 1:35am 
I worked all of the content of this tutorial myself, before watching it. I now recommend all new players use it, to give them hope, and because the in-game tutorials are a waste of time
ragnar119 Dec 7, 2012 @ 2:53am 
Nice tutorial, but OP, please you can use nicer words for this thread (like for noobs use new players, and less swearing=) )
Kyranzor Dec 7, 2012 @ 5:29am 
yeah maybe i was a bit harsh. have fun playing this game!
Ostguden Dec 7, 2012 @ 6:11am 
Neat. I've played a few hours myself before watching this, so most of this basic stuff I had already worked out through trial and error. Good to know I'm doing it correctly. The use of barrels was new to me though.

Definitely a good crash course for newbies. :)
JackPS9 Dec 7, 2012 @ 9:06am 
A quick early town tip
Don't place barrels down, build them using the production menu and enable barrels in your stockpiles, it allows you to move your barrels around till you figure out where you want everything.
Nalidus (Banned) Dec 7, 2012 @ 11:12am 
Originally posted by Kyranzor the humble:
http://www.youtube.com/watch?v=mgz8ztPQNwo

THIS WILL SAVE YOU, and stop your ♥♥♥♥♥ing, because you noobs do not know how to find ♥♥♥♥ out for yourselves.

Ahh, yes. Blaming the consumers for the game's issues rather than looking at the game's issues.

And, I view this tutorial as a really good intro into Towns.
Rooter Dec 7, 2012 @ 1:42pm 
Nalidus - a computer game is a game.
Games have rules, which allow them to be played.
Some games require player enforcement of the rules, computer games enforce the rules with no player originated alternatives.
Unfortunately I could see you buying a Rubiks Cube and becoming upset because it doesnt work the way you want it to.
I think the OP feels like I do in regards to your whining, and as I do, bafflement, that you are unable to progress in the game, hence his link and comments.
I have seen some of your gripes about gameplay, specifically in regards to gatherng, and struggle to comprehend this as my townies gather.
A tip I will give you - the more auto profuction you use, the less spare townies you have available to perform other tasks such as gathering.
If you dont like that mechanic, well refer to my sentences regarding games and the Rubiks Cube.
Solo Solitaire (Banned) Dec 7, 2012 @ 1:53pm 
It's more like buying a Rubik's Cube and finding out that verticle rotation won't be fully implemented for years.
Cyborgt Dec 7, 2012 @ 2:00pm 
Originally posted by Rooter:
Nalidus - a computer game is a game.
Games have rules, which allow them to be played.
Some games require player enforcement of the rules, computer games enforce the rules with no player originated alternatives.
Unfortunately I could see you buying a Rubiks Cube and becoming upset because it doesnt work the way you want it to.

You know, when even the devs say there are systems in the game they want to change it makes you sound kinda dumb to try and claim everything is perfect the way it is and anything you don't like about it is purely a personal problem.

Originally posted by Rooter:
I think the OP feels like I do in regards to your whining, and as I do, bafflement, that you are unable to progress in the game, hence his link and comments.
I have seen some of your gripes about gameplay, specifically in regards to gatherng, and struggle to comprehend this as my townies gather.

Noone ever said they COULDN'T progress in the game, especially Nalidus. There are simply elements of the game that should be much easier to use than they are. Many of which are already having changes planned, like gearing up heroes.

As for the OP, thanks for trying to be helpful but next time maybe you shouldn't try so hard to flame-bait.
Kyranzor Dec 9, 2012 @ 4:17am 
I was sick of hearing people trash out the game, when they had yet to find the glory in it due to the early stage of the game development admittedly making things hard.

this tutorial i posted, along with the same youtube user's next video after that, is a great crash course in how to get started. the rest is still trial and error though, and some people just cannot handle the frustration.. therefore, this game might not be for them afterall.
mr bigdad Dec 9, 2012 @ 9:32am 
Oh and this game isnt hard at all. Maybe you think it is. But it isnt. Its way too easy to master, but its broken and you know it.
Cyborgt Dec 9, 2012 @ 11:43am 
Originally posted by Kyranzor the humble:
I was sick of hearing people trash out the game, when they had yet to find the glory in it due to the early stage of the game development admittedly making things hard.

this tutorial i posted, along with the same youtube user's next video after that, is a great crash course in how to get started. the rest is still trial and error though, and some people just cannot handle the frustration.. therefore, this game might not be for them afterall.

Well, yeah. The management genre tends to have a pretty high barrier to entry due to how very different it is from most other genres to play. On the surface it appears to be like any other RTS, which is why some people get frustrated early when they realize they can't directly control anyone. That's an unfortunate matter of genre perception that's never going to change so there isn't much point in worrying about that.

When making a game like this one (in a genre so similar to another with such different rule sets) it becomes far more important to have a good tutorial to properly explain to people why this is different from what they were expecting and how to control it. Sadly, this game hasn't done itself any favors due to the very poor in-game tutorial and rather long-winded tutorial videos. I know people so lacking in patience for that sort of thing that they skip 10 minute tutorials all the time. Getting them to sit still for that old 3 hour tutorial video people used to link to would have been practically impossible.

Anyway, you should be aware that when you allow hostility to make your own arguments hostile, you tend to make your arguments ignored. It wouldn't surprise me if there have been people looking for tutorial videos that didn't click the one you linked due to the text you have underneath it.
mr bigdad Dec 9, 2012 @ 12:12pm 
A bit harsh? A bit harsh? You where downright mean there. But then maybe thats just the way you are? I dont know. I just hope you are a nice person underneath that maskerade.
Myrkana Dec 9, 2012 @ 7:51pm 
the video may be nice but I shouldn't have to leave the game to learn to play the game aside from the occasional thing :/ and also I shouldn't have to flounder around for hours to figure out basic things that the game itself should be telling me....
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Date Posted: Dec 7, 2012 @ 1:17am
Posts: 24