I'm sorry, but...
Beware, the following is written out of pure anger.
I AM TIRED OF THIS GAME. I spent almost two hours to plan out my village, managed to get my first caravan, but still with the same effin' eleven initial townies, despite they having a dinner room comparable to a royal castle's one, and when they seem just to need some time to get everything set up, a werepig, sent from the hellbound mind of whoever programmed that piece of human rear ejections of a NPC, simply popped out of freaking nowhere, and picked townie by townie as they were made of sugar and butter. After managing to kill EXACTLY 10 townies, the last one kicked him ONCE and killed him.. So, with an incomplete town, and exactly ONE SURVIVOR, I quit this game.
Rantings apart, there are some things missing on Towns. First, the ability to refill dug holes. Who has never mistakenly dug a hole on their wheat farm? Second, the difficulty of bringing new townies to your town, requiring what I must assume is about months makes this game too boring at the initial stages. After 2h playing on another world, I still had only 11 townies, explored a dungeon, and had an income of apples and pears. No heroes, no minerals, not even gravel to extract flints from. Heck, I think even Minecraft has more flints than Town per square area XD. Towns just need some rebalancing, speeding up the initial stages of the game. Also, speeding up or slowing down appears to have no effect on the speed the townies do their stuff or walk around. It seems to only affect the ticks running speed, making them eat and sleep more... That outta be fixed.
I'd rate it 8/10.
Last edited by AKANexus
Dec 2, 2012 @ 5:22pm