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By the way, I didn't use Scam, but I did use Unfinished, Broken, and Disreputable.
Apparently far mor people used Scam since that's the one that's visible without clicking the +. I haven't tried the tags yet but I do find it hillarious that so many tags of that nature have already been attached to Towns.
I believe Xavi intended to make a game he thought would be fun. He just didn't have the skill, self-discipline or integrity required to see it through.
I can see how people would consider that a scam, considering the state the game was in... The bugfixes since then have been good, but the changed game mechanics have only made things worse because Xavi obviously had no interest whatsoever in making them work.
Anyway, this tag system looks like it'll be a good thing, now if only we could also remove the tags that the developer has set ... since this game isn't rpg or strategy.
Will Never Be Finished, Indie, Simulation
This is exactly how it should work. But it'll probably be finetuned later so the tags will keep changing for a few days...
The tag relationship graphs shouldn't be clustered, they should overlap. Otherwise there's a risk they'll set up a mechanism to just nuke the less isolated cluster of "non-descriptive" negative tags.
Another thing you should do: use tags that are used in other games, and tag other games with tags you use for Towns. Go find all games that are unfinished even though they claim to be finished and tag them. This will increase the legitimacy of the tag, in case they'll try to devalue tags that are specific to just one game.
As for the use of same tags in multiple games, been doing that as much as I can when appropriate.
Are your fears pure speculation or do you have some info that didn't make the FAQ page?