Grey Area 17. nov, 2012 @ 5:58pm
Apparently, I like rectangles.
Thank you for proving you don't have to throw processing power at multi-trillion fill rate 3D-rendered models to make a good game. Enjoyed every second, even tracking down those last few achievements.
Viser 1-1 av 1 kommentarer
< >
RMJ 1. jan, 2013 @ 10:34am 
100% Agree, really shows what matters to make a gameplay experience that you will remember.
Viser 1-1 av 1 kommentarer
< >
Per side: 15 30 50
Dato lagt ut: 17. nov, 2012 @ 5:58pm
Innlegg: 1