Komari-Chan 5. joulu, 2012 9.59
Dear Developers.
I want to thank you. I want to thank you for this experience of a game. I played many many games. Top Titles. Indie Games. Everything. But I was never so captured by a game like Thomas Was alone. These simple shapes, to give them character, a personality. This soundtrack. I could say so much, but I just want to say - thank you. For this game.
Näytetään 1-15 / 48 kommentista
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Beemo 8. joulu, 2012 12.36 
Yes. Thank you.
Mike Bithell  [kehittäjä] 9. joulu, 2012 6.17 
Awww, thanks :)
Komari-Chan 9. joulu, 2012 6.24 
Yay, a reply from you! I can die happily c:
GamingIsArtificial 27. joulu, 2012 15.51 

I actually welled up a bit :) I just wish so many more people would play it! Honestly, an amazing game.
Viimeisin muokkaaja on GamingIsArtificial; 31. maalis, 2013 7.41
Retlaw 29. joulu, 2012 16.18 
Agreed, this was a splendid game, both in story and in mechanics. Keep up the good work!
Mike Bithell  [kehittäjä] 29. joulu, 2012 17.45 
thanks everyone!
Mr.MacMuffin 29. joulu, 2012 22.24 
This is the best game ever invented
Murfi 30. joulu, 2012 5.51 
I can only agree, thanks for this beautiful game.
RMJ 19. helmi, 2013 17.00 
Totally agree. one of the best experiences ive had in a long time, and i play a lot of games.

I wish more would make games like this. not all about fancy graphics.
Saffers 20. helmi, 2013 5.49 
The game is a masterpiece, the story and gameplay is so great and the characters will stick with me forever, for that I would like to join in this thank you for giving me a game I will replay man times and remember forever
Cucumber 22. helmi, 2013 19.51 
The last time I saw squares with this amount of personality was the Companion Cube (funny, as there was a Portal reference in there as well :P )

I'll miss 'em all! Thanks for a game that with a few elements told even more than other storytellers could hope to tell. I especially liked the way you didn't actually show the interaction between the characters, but let the narrator tell the results of their interactions afterwards. There was a lot of blanks to fill in with my own imagination, exactly like you do when you read a book. And it works nicely!
YoungFrancisco 23. helmi, 2013 3.18 
Its a testament to the game you created that i feel more emotion for a group of rectangles than i do for any high-res, lifelike (or humanlike) characters in other games
Nye 22. maalis, 2013 22.11 
that was incredible.
thank you so much
Shadowspaz 22. maalis, 2013 23.40 
My last thoughts on beating the game: "THEY'RE FREAKING RECTANGLES. WHY DO I FEEL SO MANY THINGS?"

Really, though. Fantastic game, great story, and I'll always love the fact it was all done without graphics. :P
Stinkflipper Incarnate 24. maalis, 2013 5.13 
Just finished it, loved it to bits. Or bytes, I don't know. Anyway, great stuff (and the music made me all nostalgic about an old Casio keyboard I had back in the eighties ... sigh).
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