Posted: December 2, 2013
So far the Deponia franchise is definitely keeping up appearances.
I played and reviewed the first game in the series and honestly do not remember having one bad thing to say about it. I’m glad to be able to say that the same goes for its sequel.
In the first review I said that with some point and click games it can be hard to follow the creators logic when it comes to item combination and puzzles, which more often than not, results in rummaging through a walkthrough at least once or twice and asking you’re self “how was I even supposed to get that?” but with these games it isn’t like that. It is consistently logically throughout the whole game and that definitely applies to Chaos on Deponia as well. Although I found this second game a little more challenging when it came to figuring out what to use with what, (it was either a harder game or my brain was just refusing to work, which wouldn’t be surprising) I also found it quite a bit more humorous.
The sense of humour in these games is a particular part about them that I enjoy the most. The main character is as egotistical yet loveable as ever and there’s some funny references in there that make you chuckle as you play through.
Art wise, it is a beautiful as ever. Maybe even more so than last time, you can tell there was a bit of a leap in budget for the game when you switch from the first to the second. Same goes for audio, there is a huge difference when it comes to audio, it sounds a lot clearer and sharper than before, which is a nice addition to the game as a whole.
They focus a little more on water rather than land in this one, and I really liked that. There were points during the game where I couldn’t help but just think to myself, “Wow, the graphics for the water look really good.”
Of course, I have to quickly mention the chorus singers. What would the Deponia experience be without them? I love them, they are amazing. I look forward to every song between chapters.
And lastly, the achievements which I seem to like enough to have played through this game 2 and a half times. (The half because I forgot one measly achievement on my second “achievement gathering” play through.) The achievements definitely aren’t as obvious as they were in the first one, at least that’s how it seemed to me. With the first game I managed to get most of the achievements on the first play through just from general curiosity. This one I managed to miss quite a lot, which even then, although I missed a lot more, it definitely wasn’t as hard as getting all the achievements for the first one. Anyone that has played the first one would know that there was one pesky achievement to try and get, the “Droggeljug” mode achievement. When I started Chaos on Deponia I crossed my fingers and hoped so hard that there wasn’t a similar achievement in this game, and I was in luck!
All in all it is a really fun point and click game with a lot to offer. Any fan of the genre would enjoy this franchise. I have heard that a few people didn’t enjoy it because of the main characters stuck up and self-centred ways, and believe me, when I started the franchise I felt the same. But if you can get over that first hurdle in the first game, I promise you he really starts to grow on you as he progresses and grows as a character.
I have yet to play the next one, and I have no doubt that it will tie up the franchise nicely.
TL;DR : Logical item combinations, great humour, wonderful art, engaging story, an improvement audio/graphics wise from the first one, a great way to continue the series and just generally a great game for your point and click collection. Buy the series!
For anyone interested, My Review for Deponia:http://steamcommunity.com/id/Stefneh/recommended/214340/
For anyone interested, My Review for Goodbye Deponia:http://steamcommunity.com/id/Stefneh/recommended/241910