Jackson Apr 21, 2013 @ 8:31am
Ideas For FS 2015
So I know that no one from Giant will likey read this but just for fun lets make a list of things we would like to see in 2015 ! I will post my ideas as a conment. Have Fun!
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Jackson Apr 21, 2013 @ 9:00am 
1. Equiment could be damaed when hitng things or misused instead of the daily upkeep being so high on machines.
2. More animals i.e: Pig, Turkey, Beef cattle, lamb for muton, breeding horses for shows or boarding them for onwers
To be continued
ILoveJesus Apr 21, 2013 @ 12:41pm 
Seasonal fruits and seasons of course. Watering requirements, sprinklers etc.
Jackson Apr 21, 2013 @ 1:22pm 
I like that! That gets my thinking that there should be a few differnt maps
Jeffrey Apr 21, 2013 @ 4:01pm 
I'd love more animals. Breeding ability , and maybe make it so you have to deliver them to a place to sell.Make the dairy operation way more depth....ability to make a sustainable profit from just cows with more effort to just dairy.
firebird3 Apr 21, 2013 @ 4:40pm 
Hail can damage crops and rain increases the crops productivity.
amberwkevinw Apr 21, 2013 @ 5:05pm 
maybe cotton and rice as other grains to offer
stescher Apr 21, 2013 @ 5:32pm 
I like the idea of more livestock, livestock trailer to deliver to market. Weather that will vary yields. More crops, maybe even fruit trees or something. More than just one map would be nice also.
Jackson Apr 21, 2013 @ 5:43pm 
Nice so far people keep goin!
jbellfarmer687 Apr 23, 2013 @ 5:25pm 
maybe put a few new brands in there. like some John Deeres
Luсifer The Son Of Satan Apr 23, 2013 @ 9:38pm 
more animals and more equepment and more maps also it should be nice now when it is a 14/7 game there should also be 4 seasons like in real live i am sure all seasons have work to do ... also more placerbal buildings i'll love forexample to completly build my cow/Cattle place all from the start... all buildings at your farm should be open so you should be able to go in and use them....
Warondar Apr 24, 2013 @ 12:14am 
Don't see why Giant designers wouldn't see this? Don't they monitor Steam forums themselves,or at least some of the mod designers? I'd be willing to bet even mod designers could run with some of these suggestions as well.

Anyways, as for a future release or even just upgrades/DLC package for 2013 I would love to see:
- major operations livestock/animal species like pigs and turkey along with their required equipment;
- smaller specialty operations livestock/species like rabbit, bison, deer, emu (I've seen all these working operations in both Ontario and British Columbia, Canada);
- more entailed operations for greenhouse growers, not limited to produce but tree species for forestry operations;
- maple tree species woodlot management for maple syrop production (as seen in Eastern Canada provinces like Ontario, Quebec, New Brunswick)
- more maps from various operations around the world.

Anyways, there's so MANY things we can all wish for since 'farming' is so HUGE and diverse there's all kinds of stuff that could be done with the game.

Huge thanks to all the designers of the game and the mods. Hands down one of the greatest PC games I've played in the 20yrs of gaming. It's just such a relaxing and educational game.
beweavernet Apr 27, 2013 @ 1:58pm 
How about:

1. Assignable hot keys to vehicles so you don't have to TAB through your entire inventory when you are just using two vehicles.

2. A more realistic marketing system where selling to one location does not affect the price at all locations. Selling sugar beets to the Inn should not affect prices at regional or export markets.
Twelvefield Apr 27, 2013 @ 9:53pm 
Farmer's daughters.
Warondar Apr 28, 2013 @ 12:44am 
Originally posted by Twelvefield:
Farmer's daughters.
I assume you're not talking about the band Farmer's Daughter? hehe
http://en.wikipedia.org/wiki/Farmer%27s_Daughter
rcjenn40 Apr 28, 2013 @ 10:46am 
Would like to see more crops myself. There are many crops that take their own unique farming equipment, such as cotton, rice, and pineapples which would add longevity and true farming complexity to the game.
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Date Posted: Apr 21, 2013 @ 8:31am
Posts: 609