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Steam Guides
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Career Mode (0.23)
by sierraoneseven
This manual covers everything a budding space program director needs to know, from orbiting, collecting science, travelling to the Mun and everything in between. If you've just started playing KSP or are finding it difficult, this guide is for you....
The Complete Idiot's Illustrated Guide to Space Travel (Docking and more coming soon!)
by Powerful Bucket Wizard
This guide is unfinished but will be continually updated to provide information and how-tos for basic-level gameplay mechanics, as well as advanced tutorials for more experienced players. Feel free to message me about anything I've covered that you're not...
Interplanetary Transports
by sierraoneseven
A relatively simple guide towards building and operating an interplanetary vehicle capable of transporting heavy loads....
Asparagus Staging: The Key To Putting Crap -Heavy or Light- Into Space *Updated To V2*
by TalenTaylor
If you're trying your best to get a rocket up and out of the atmosphere, but just can't seem to balance out your thrust:weight ratio, this guide will ensure you are soaring through space with a very simple build...
MechJeb in Career Mode
by Thinkpadius {R}
This is a short guide outlining where aspects of MechJeb are unlocked in the tech tree of career mode as of Version 0.22. It should continue to be accurate beyond 0.22 as long as a) the file structure of the game doesn't change and b) m...
How to dock (or Docking 101)
by gxs
From the moment they started going into space Kerbals have dreamt of one thing. And that's making big space stations for use in rocket refuelling, science experiments, space observatories or just because they wanted to see if they could do it. This gui...
Landing on Other Worlds- What to Expect and Where
by |SMM| Herr Blacksmith
If you've ever made a mistake in landing or where your landing, you've probably not survived. Here's a 1 by 1 guide to landing on every body in the Kerbal System....
How to Click
by PFChangs
A quick walkthrough on one of the most confusing apects of gaming. (Lefties not included)...
Getting to Duna, a guide for newish players
by LivingPixel
I would like to kick it off by saying that this is my first guide, and it may not be so good. So please, leave feedback in the comments on what that I could do better. Thanks! As stated by the title, I tried my best to give you the simplest way of goin...
How to make flags and use them.
by Red
This guide will teach you how to make flags and use them....
Rocket Science 101 (updated 10/17)
by NotACylon
Do your Kerbalnauts keep dying in firey impacts when your rocket explodes on the launchpad? Are you tearing out your hair trying to keep your boosters from destroying everything? Then this guide is for you!...
Remote Tech 2: A Beginner's Guide (0.23)
by JDCollie=VX9=
Covers the basics of the Remote Tech 2 mod including connection requirements, antenna types, and satellite design, positioning, and networking. Demonstrates setting up a basic satellite network around Kerbin and the Mun. UPDATE: March 6, 2014 - Complet...
Using Science Parts!
by lacedemonian
You wonder why the science parts are included? let me help with that. I am a stat scientist, and you can be too! it can save the lives of kerbals!...
Basic Orbit Guide
by Darjeeling [JSY]
A basic guide to getting yourself into orbit. This guide will not show you how to make a craft that will get you into orbit, only how to do it....
Laythe Landing, a guide for semi-new players
by LivingPixel
This is my second guide, and I will cover how you get to and land on Laythe. You know the format I used if you read my Duna guide, but I will be swapping and changing bits and bobs of it according to the feedback I got, and after my gut feeling. With noth...
Kerbal Space Program 101 by EvisT
by [HGS][ANG]Evis
A series of short videos aimed at getting new players off the ground. Begins with basic concepts and controls and is being continuously updated with new lessons to follow a logical, clear learning curve. You will learn a few lessons, and then be rewarded ...
Get Those MotherF***ers Into Space.
by *LCG* Fluffeh Muffinz
I'm gonna tell you guys what to do to get these little green... things.. into the outer reaches of space. probably...
KSP Guide: MULTIPLAYER....ish
by Destroyerofcheese
Many people (one of them me) have been asking: Will multiplayer in KSP ever happen or Is there ever going to be multiplayer?. That question is not answered but there are high chances of NO. But there are a few ways to actually play with some one but not r...
Mun: Tips to avoid failure resulting in you crying in a hole.
by Deathranger74
Tips even Jebidiah will want to follow to the letter to avoid becoming another wreck on the lunar surface. Crashing insn't fun, unless you meant to....
ORBIT IN 1,2,3: Quick questions, quick answers.
by Ottomic
This brief guide attempts to cover, very succintly, all you need to know to successfully reach orbit in KSP. It is designed for new to very new players, but I encourage more experienced players to take a look at it and if you feel like I'm leaving somethi...
Evis T's Kerbal Space Program Achievements!
by [HGS][ANG]Evis
A list of achievements and challenges for new players to attempt. Try to complete them in order to follow a learning curve! Be sure to check out my KSP 101 tutorial series as well for more guidance. This guide is updated when I get new ideas or when someo...
Tne Standard Guide For Making It To Space
by [AP16] [AWP] Whutchison
This guide will help newbies to the Kerbal Space Program design and build their very own rocket that will take them to space. Please note that this is NOT for making an orbit around Kerbin or other planets....
Engine comparison table
by JontzBreadMaker
Hello fellow rocket scientists! This table is a comparison of different engines firing the same vessel with the same azimuth (to zenith, more specifically). It shows overheat possibility, requirement of reaction wheels to maintain azimuth, need of batter...
Guide to build the first part of a Space-Station and how to fly it into Orbit
by [RoH] Julian "Danger" Powers
With this guide you can build the first part of a space station without any mod and then fly it into orbit . -It' not a guide how to Dock . -It's just the first part ...
how to get into a geostationary orbit
by Sir Waffles von Kerman
This is a guide I have made to help people to get into geostationary orbits. For those who don't know what a geostationary orbit is, it is basically an orbit that is the exact speed so that it always stays above a single area of the planet it is orbiting....
How to Align with orbital bodies, Advanced manouver, and fuel management guide.
by Mistress Athena
This guide Illustrates ways to use the Manouver feature, how to align to any planet within the solar system, and shows advanced tips for saving fuel....
To The Mun!
by Podger11
This is my first guide, a guide to get to the Mun!...
how to get into orbit (kerbin) for noobs :D
by Unknown Gamer
Hey its me the PsychoTurret here with my first guide! im a noob at this game and i got into orbit, it was pritty hard for me so i wanted to make a guide for my fellow noobs. please dont hate and thank you for reading it.... and please like my stuff!...
How to make KSP fun (if it isn't already)
by The Bod
A quick little guide for those who cannot undestand why someone would want to play this game, or who want to actually enjoy themselves....
MÜNAR FLYBY IN 1,2,3: Quick questions, quick answers.
by Ottomic
...So you've achieved orbit and you know how to alter it. Next up: let's get you to that big gray ball in the sky! I'm going to assume you are familiar with building spaceships, orbital mechanics and maneuver nodes. If you aren't please check out the p...
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