The Journey Down: Chapter One

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Slon 16 feb 2013 om 11:34vm
moving choppy
after some time (3-5) minutes of playing the game is going slowing.
it's like freese and second second un-freese =(. do u had this issue?
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dbhvk 16 feb 2013 om 4:54nm 
I had it only a couple of times, just for half a second or so. I think is due to the game engine performance since I've got a pretty damn good PC (8GB Ram and good video card).
Laatst bewerkt door dbhvk; 16 feb 2013 om 4:57nm
Slon 16 feb 2013 om 5:06nm 
i have found the issue ;) its strange but it was NVidia drivers issue, when i switch Intel chipset ... game goes smoothly
Smarth 17 feb 2013 om 12:32vm 
Same here
Henrik_Englund  [ontwikkelaar] 17 feb 2013 om 2:48vm 
Thanks for telling about the problem. :)
LobstaWaffles 23 feb 2013 om 6:08nm 
Agreed. Great game but some choppiness during most of the game. Especially during the intro and outro cutscenes where it basically becomes a slideshow (quite literally less than 1 FPS). Using a laptop with an AMD 5700 series video card (Catalyst 12.10)
theowaern  [ontwikkelaar] 4 mrt 2013 om 11:15vm 
On some systems we've had issues with the FMV video, sadly. We are hoping to switch to another codec for chapter two so we don't have to run into those issues again. All I can do right now is apologize that the cinematics aren't working great for everyone. If it's too serious an issue I'm sure you can get a refund somehow. :)
bananasloth 26 mrt 2013 om 10:01vm 
Moving's a bit choppy for me as well, but it wouldn't bother me as much if we had the option to skip some of the running around. I noticed that the classic doubleclick-to-leave-location-immediately doesn't work in this game. Maybe it could be implemented for the next one? Or was it just not working for me?
Buizel 23 mei 2013 om 7:25vm 
Another Nvidia optimus here.
2720qm, 16gb,
NV Quadro 2000M: very choppy
Intel HD 3000: slightly choppy, tolerable
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