Good Player Jan 23, 2013 @ 4:15pm
Loving it!!
Hey gang,

I just spent an hour and a half in Journey Down and am loving it so far! The soundtrack is top notch and it has great atmosphere. Thanks very much to the devs!
Showing 1-11 of 11 comments
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Darcyska [HBHUD] Jan 23, 2013 @ 5:36pm 
It's a great chapter, for sure. It's a little short, but really just in the way that I enjoyed it so much that I JUST WANT MORE.
Good Player Jan 23, 2013 @ 7:01pm 
Okay I finally figured it out and finished the game

Yes, it's short. It was, for as long as it lasted though, very great. I felt lucky to be playing an adventure game I hadn't played through again and again, which says much for the game because it could rank among the LucasArts.

I was excited to see what happened at the end, and it was also great

Now OUT WITH EPISODE 2!! :D
theowaern  [developer] Feb 13, 2013 @ 1:30am 
Thanks for the lovely comments. :D Chapter Two is well under way!
The Silent Feb 17, 2013 @ 1:26pm 
Yeah, that was cool. I really enjoyed the atmosphere, both the music and art are fascinating. You did a great job here, guys. Can't wait till the next chapter.
Pogopuschel Feb 20, 2013 @ 1:26pm 
I also loved the first episode! Really good start for the rest of the story. I am excited for what the underworld will reveal. Great game so far.

btw: any chance to implement instant location change via double clicking?
Beans! Feb 20, 2013 @ 4:29pm 
:D
Im so glad to see people loving this game!

/dances to background music....

Booke Feb 20, 2013 @ 9:19pm 
I bought a handful of games during this Linux sale to support Linux developers on Steam, and hopefully help send a message to Valve to encourage more Linux development.

I honestly didn't expect too much from TJD but I was really pleasantly surprised. The story is much more than I thought it was going to be, and the characters had some great depth - I just loved Bwana's unshakable positivity. I'm extremely excited to play the next chapters, especially after seeing some of the material in the extra features.

Definitely classic LucasArts/Telltale material. The only criticism I could make is that it was a little too easy overall. It was the only adventure game that I have ever not found myself stuck at any point. Much of that was due to just generally good design, though - not a single solution was illogical or required trial and error.
tipeon Mar 2, 2013 @ 4:08pm 
I'd like to add my voice to all that's been said here. The game is such a joy to play, and the music fits perfectly the game.
As for the difficulty, personaly, I like that way: casual. I like point&click games, but I really play for the atmosphere. I have so many other games to play, books to read, chores to do, work to go to... that I don't have the patience for puzzles anymore.

Now I'll just have to tell my little sister to buy the game. She's a huge fan of Grim Fandago, I'm sure she'll love The Journey Down.
Good Player Mar 2, 2013 @ 6:32pm 
Originally posted by tipeon:
As for the difficulty, personaly, I like that way: casual. I like point&click games, but I really play for the atmosphere. I have so many other games to play, books to read, chores to do, work to go to... that I don't have the patience for puzzles anymore.

I agree - I thought the difficulty was nice. There were a couple trickier puzzles but for the most part I was able to approach things with my first idea. I like lots of areas to explore, people to talk to (with fun conversation) and things I can accomplish without that original Sam & Max difficulty. I just want *more* of it!

The only criticism I have after the length is the voice acting of a few of the characters, but at the same time it's fun to chuckle at the idea of the devs having their friends up North acting with ~carribean accents :D
theowaern  [developer] Mar 4, 2013 @ 11:21am 
hehe, thanks everyone for the incredibly encouraging words!

I'm glad you're all happy about the level of difficulty. I too like it when the game just flows along and you never really have to stop and think for too long, it ruins the tempo, in my opinion. We will be turning up the difficulty a notch in chapter two though, now that we've set the stage and introduced the characters, that seems fair, I believe. :)

We're aware that the voice-acting is a bit spotty, but it was our first attempt at "voicing" a game and I'm confident that we've learned a lot and that chapter two will be even better in this respect. :)

Thanks again, everyone!

-theo
tipeon Mar 4, 2013 @ 2:58pm 
Originally posted by theowaern:
We will be turning up the difficulty a notch in chapter two though
What do you mean? An African or European notch ?
Just joking! A notch sounds about right.

I can't wait to send some more money your way.
... On second thought, I can wait. Take the time it takes to make chapter 2 awesome.
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