게시 일시: 2015년 5월 24일
Welcome to The Walking Dead: Survival Instinct. Is it the terribly buggy mess of a game that other reviews suggests, or is there more to this first-person survival horror game from Terminal Reality? Campaign
In this game you play as Daryl Dixon, hillbilly and crossbowman extraordinaire, and get to know his story between the initial outbreak of the virus to when he and Merle - Daryl's brother - decide to go to Atlanta. This takes you from a small hunting cabin to small towns to dams to desolate gas stations, in search of supplies, survivors and, ultimately, rescue. Standing between you and salvation are hundreds of Walkers just looking for their next meal
As mentioned, this will take you through a wide variety of locales that, while completely linear, are full of signs of the panic the apocalypse brought with it, and this is one of the game's strongest points. Along for the ride is the only truly persistent friend you have in this adventure – your brother. Merle is reduced to a few spoken lines, but it serves to deepen their relationship slightly.
Their story might not be the greatest one out there, in fact it's really quite minor, but this is a game that's all about the gameplay, not the story. Gameplay | Graphics | Sound
And as far as gameplay goes, Survival Instinct doesn't even begin to compare to what you might know from the Telltale games. This is a first person survival horror game centered around you introducing your favorite weapon – of which there is a decent variety – to the brain of any walker you come across. You can sneak past a few of them, but the walkers have a surprisingly good field of view and if they spot you, they're coming for you, potentially bringing more with them.
As far as graphics go, they're not terrible. That's not saying they're good, far from it, but it probably won't hurt your eyes to look at. Probably. Is it acceptable for a 2013 game? No. The NPCs, who look the best, you won't see very often. The environments are hit and miss – some are borderline terrible, others are... not great, but decent. Walkers look good from a distance, but not up close.
In horror games, the sounds can make or break a game. Fortunately, the sounds are good. The way the game handles them is less so, making it difficult to pinpoint nearby zombies.The distant groans of zombies against the dead silence sets a great ambiance, though. The voice acting, done by the original actors, is pretty decent save a few lines here and there. Flaws
The game is certainly not free of these. For such a big-title game released in 2013, it came loaded with low resolutions, stiff and very linear maps, and only one enemy type – of which there were only seven or eight different models – the walkers. Now, while I feel the complaints about poor AI might be misdirected – zombies ARE
that stupid – this could easily have been offset by throwing in some bandits to spice things up. Now, back on the matter of bugs - I personally experienced no bugs in my four playthroughs, suggesting that patches fixed these problems. In conclusion
It's not a great game, but if you're itching to kick zombie ♥♥♥ as Daryl, can overlook the flaws of the game and
you can get this game on a sale, you might enjoy it. The game can be beaten in about 4 hours if you rush, and about 6-7 if you take your time with the side missions.
Rated 4/10, a potential 5 if you like the world and these kind of games.