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* Hide Weapon - impulse 200
* Disable HUD - cl_drawhud 0 (1 for enable)
* Noclip Speed - sv_noclipspeed 1-5 (starts at five)
* Toggle unlimted power for sprinting, breathing underwater, etc. - sv_infinite_aux_power 1
* Set number of pellets fired from shotgun - sk_plr_num_shotgun_pellets 15 (or 20, up to you)
* Change gravity gun to Super Version - physcannon_mega_enabled 1 (Don't use this around roller mines. It causes them to glitch, creating echoes of themselves as they move)
* Adjust Gravity - sv_gravity <number> (I use 300. Give a nice bounce)
* Lift Anything With The Gravity Gun - physcannon_maxmass 1000
The hopwire grenade only works in Portal atm.
I did try it in episode 1
Borealis was never confirmed and did not make it to the final version of the game, it can be found on half life 2 beta which has a lot of other weapons in it. Who knows maybe you get to play it in HL3. It appeared as an easter egg in P0RTAL 2, and it appeared in HL2 EP2 as well. The ship is probably owned by the aperture science but the combine took over it on the beta version of HL2 which is strange, but very awesome too. If only valve added that gameplay to the final version!
True!
Great guide anyways!