Half-Life 2 > General Discussions > Topic Details
Der Schumacher Jul 1, 2013 @ 8:06am
Skins in HL2?
I want to give HL2 another playthrough, but certain items, I want to use mods/skins to replace some of the basic models. Although I can't seem to find a way to add skins to HL2 now. Anyone find out a way yet?
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Orderan Jul 1, 2013 @ 9:39am 
Same problem here. Theorically you have to extract the models+materials to the hl2 directory (steam/steamapps/username(or common)/halflife2/hl2) and let the scripts do the rest, but due to (more or less) recent update, it no longer works.

What is wrong with valve those times ?! A few years ago the game worked perfectly, now it suffer lightings and customization probelms.
Uberviolence Jul 1, 2013 @ 10:17am 
Why do they not just put HL2 on Workshop so we can download mods/skins etc right from there ?
Der Schumacher Jul 1, 2013 @ 11:21am 
Originally posted by Orderan:
Same problem here. Theorically you have to extract the models+materials to the hl2 directory (steam/steamapps/username(or common)/halflife2/hl2) and let the scripts do the rest, but due to (more or less) recent update, it no longer works.

What is wrong with valve those times ?! A few years ago the game worked perfectly, now it suffer lightings and customization probelms.

That's what I tried first, but nothing happened. Oh well, unless they actually fix it
Steven Jul 1, 2013 @ 2:44pm 
In the Half Life 2, HL2 folder, create a new folder called custom. Put all the models and materials and things in there. You can also have a 1 folder organization system. Meaning, you can make a folder called Pistol, and put the models/materials/scripts/sounds in that folder. You can't have Pistol/Pistol Skin/ then the models/materials and stuff. Hope this helps.
phillippi2 Jul 1, 2013 @ 3:18pm 
If you're using windows, you'll need to look for a file in hl2's folder called "vpk.exe" It will create a package the same name as the folder, but will have .vpk at the end. Drag that new folder to the folder called "custom" in your hl2 directory.
Egon Haystavk Jul 1, 2013 @ 5:04pm 
Steampipe gives all the games an addon system. Instead of "steamapps/common/Half-Life 2/hl2" the directory is "steamapps/common/Half-Life 2/hl2/custom/AddonNameHere
Der Schumacher Jul 2, 2013 @ 5:12am 
Ive been able to get certain skins to work using these methods. I suspected that that's what it needed to be done, but had no idea how to. Thanks guys
ʀusτʏ cuιʀass Jul 10, 2013 @ 4:43am 
After some trial and error i've got mine working by placing them in "steamapps/common/Half-Life 2/hl2/custom/AddonNameHere".AddonNameHere must contain the individual folders such as models, sounds materials etc. That should work :)
Although i have some custom glass decals and i haven't got them working yet :/
Last edited by ʀusτʏ cuιʀass; Jul 10, 2013 @ 7:42pm
Inaction Kills Apr 15, 2014 @ 9:22am 
really works, Thanks,
Last edited by Inaction Kills; Apr 15, 2014 @ 9:22am
ace101 May 3, 2014 @ 10:24pm 
Does one actually need the vpk.exe? I don't have it and I made the custom folders in the root folders, but its not working.
Der Schumacher May 4, 2014 @ 6:03am 
Originally posted by ace101:
Does one actually need the vpk.exe? I don't have it and I made the custom folders in the root folders, but its not working.

No, just make a folder called "custom" and another folder inside that called mycustomstuff (or a single name, as the game will think that that folder is where to pull files from to use)

This is what it looks like on my computer

K:\Computer\Steam\steamapps\common\Half-Life 2\hl2\custom\mycustomstuff\(Everything else)

Everything else = Materials, models, sounds,cfg folders that the skins/mods would use
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Half-Life 2 > General Discussions > Topic Details
Date Posted: Jul 1, 2013 @ 8:06am
Posts: 11