Grim Dawn > General Discussions > Topic Details
Warondar Mar 17 @ 12:21pm
Suggestion - Item Skill Increases
Hey guys,
I love the idea of items having skill increases (like +1 Blackwater Cocktail) although it's difficult to know if that's a skill used by your character class unless you already have it, or have already seen it on another character.
Is there a way to set this up so it's easy to know what class a skill is for, like a color coded scheme or even just adding the class beside the skill?
Just saves a bit of searching or buying an item you don't actually need.
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Fendelphi Mar 17 @ 12:41pm 
I guess some kind of clue should be possible to add.
Right now, it is not that hard to remember(after some hours of play). But when the game eventually has 8-10 classes, it would be nice with somekind of quick reference.
Warondar Mar 17 @ 1:16pm 
I was thinking along the lines of Diablo 1/2 with the 'Barbarian Class Only' text for example, but anything to help identify the class would do.
Dr Mcninja Mar 17 @ 9:46pm 
There will not be class specific gear so "Barbarian Class Only" won't be seen.

However if you are in need of a reminder you can always use the grim calc to check out all the different skills that mastery's have.

Like Fendelphi stated eventually you'll remember which skills belong to which mastery.
Fendelphi Mar 18 @ 1:52am 
Originally posted by Dr Mcninja:
There will not be class specific gear so "Barbarian Class Only" won't be seen.

However if you are in need of a reminder you can always use the grim calc to check out all the different skills that mastery's have.

Like Fendelphi stated eventually you'll remember which skills belong to which mastery.
They could implement a colour coding for "+1 to X skill", for easier tracking though.

Soldier would be Yellow, Nightblade would be Blue, Occultist Green and Demolitionist Red(to match their mastery colours).
That way you can by a glance see which class the item would benefit.

This is ofc polish stuff, not something I would expect to be added in the Alpha. Even if it doesn't get added, I am sure mods would be able to.
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Date Posted: Mar 17 @ 12:21pm
Posts: 4