Grim Dawn > General Discussions > Topic Details
BADABOOOOM Aug 15 @ 2:18am
why r ppl calling this single player focued
just wonderin
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Rakeesh[India]#BasedShiva Aug 15 @ 7:14am 
because the MP is yet to be released. Should be out in the next couple of weeks
Rhenthyl Aug 15 @ 9:10am 
Originally posted by RakeeshIndiaSikhBoy_Tandoori:
because the MP is yet to be released. Should be out in the next couple of weeks

Even after it's released it isn't the driving point of the game, the single player is

Rakeesh[India]#BasedShiva Aug 15 @ 10:23am 
Loot simulators without MP? That just isn't NEARLY as fun...
Agent_Kalim Aug 15 @ 10:57am 
Originally posted by Rhenthyl:

Even after it's released it isn't the driving point of the game, the single player is
Single player being the driving point of an ARPG.

Oh man what a funny guy you are. You are funny.
powbam Aug 15 @ 11:24am 
Not everyone needs mp to enjoy their arpg. They didn't even start out as mp, they did however found nearly the entire framework for how mmorpg's play and operate. I personally prefer SP over MP. MP is tiring. You have to waste time getting your group. If they are new to you or the game you often have to go over how to run certain areas, how to gear, how to build etc.

With SP I can just hop in and go.
Last edited by powbam; Aug 15 @ 11:25am
Rhenthyl Aug 15 @ 12:14pm 
Originally posted by Agent_Kalim:
Originally posted by Rhenthyl:

Even after it's released it isn't the driving point of the game, the single player is
Single player being the driving point of an ARPG.

Oh man what a funny guy you are. You are funny.

congrats on making the most pointless and stupid post in the history of steam.
Kododie Aug 15 @ 12:23pm 
I saw worse than this one. :P
Foяeš† Aug 15 @ 12:27pm 
Originally posted by powbam:
Not everyone needs mp to enjoy their arpg. They didn't even start out as mp, they did however found nearly the entire framework for how mmorpg's play and operate. I personally prefer SP over MP. MP is tiring. You have to waste time getting your group. If they are new to you or the game you often have to go over how to run certain areas, how to gear, how to build etc.

With SP I can just hop in and go.

This is true and I feel the same way. Unless there is a service behind the game to assist with the matchmaking (like battle.net in d2) the SP is where the attention will be. Titan Quest isn't remembered for its multiplayer even though it existed. I don't doubt people will play it that way, but from my experience this seems to be a single player focused game.
ragnar119 Aug 15 @ 12:36pm 
There are few reason why this game is single player focus. First the game will not have secured servers, but people will host the games. That means there will be a lot of hacks and cheats.

That will also mean the game will not have a trading oriented meta, items will not have any value or there will not be any competition oriented game like diablo 2 or PoE.

The other thing is the game is balanced around a player, not around a huge group of players. Drop rates are balanced around you, not around economy.

This are few main reasons why its more single player focused game.
Agent_Kalim Aug 15 @ 12:41pm 
Originally posted by Rhenthyl:
Originally posted by Agent_Kalim:
Single player being the driving point of an ARPG.

Oh man what a funny guy you are. You are funny.

congrats on making the most pointless and stupid post in the history of steam.

Help I'm drowning in the irony.

EDIT:
Originally posted by ragnar119:
There are few reason why this game is single player focus. First the game will not have secured servers, but people will host the games. That means there will be a lot of hacks and cheats.

That will also mean the game will not have a trading oriented meta, items will not have any value or there will not be any competition oriented game like diablo 2 or PoE.

The other thing is the game is balanced around a player, not around a huge group of players. Drop rates are balanced around you, not around economy.

This are few main reasons why its more single player focused game.

Playing with pick-up-groups (Going onto a random server and just joining up with the players there) isn't the focus of a traditional ARPG such as this one EITHER. Nor is a market system.

You wanna know what it IS?

Hopping onto Skype with friends and killing some monsters while chatting it up, trading drops with the people you know.

Multiplayer. Not some crippled, half-ased, pseudo-social attempt at "MMO" elements. Good old-fashioned multiplayer.



Last edited by Agent_Kalim; Aug 15 @ 12:45pm
Foяeš† Aug 15 @ 12:48pm 
Originally posted by Agent_Kalim:
Originally posted by Rhenthyl:

congrats on making the most pointless and stupid post in the history of steam.

Help I'm drowning in the irony.

EDIT:
Originally posted by ragnar119:
There are few reason why this game is single player focus. First the game will not have secured servers, but people will host the games. That means there will be a lot of hacks and cheats.

That will also mean the game will not have a trading oriented meta, items will not have any value or there will not be any competition oriented game like diablo 2 or PoE.

The other thing is the game is balanced around a player, not around a huge group of players. Drop rates are balanced around you, not around economy.

This are few main reasons why its more single player focused game.

Playing with pick-up-groups (Going onto a random server and just joining up with the players there) isn't the focus of an ARpg EITHER. Nor is a market system.

You wanna know what it IS?

Hopping onto Skype with friends and killing some monsters while chatting it up, trading drops with the people you know.

Multiplayer. Not some crippled, half-ased, pseudo-social attempt at "MMO" elements. Good old-fashioned multiplayer.

Interesting. I did the same with RL friends in D2. Then when they stopped playing, I was still able to enjoy the multiplayer in it due to those 'pseudo-social' elements you're referring to and made more friends that way. It's almost like it worked well together to create longevity.
ragnar119 Aug 15 @ 1:23pm 
Originally posted by Agent_Kalim:
Playing with pick-up-groups (Going onto a random server and just joining up with the players there) isn't the focus of a traditional ARPG such as this one EITHER. Nor is a market system.

You wanna know what it IS?

Hopping onto Skype with friends and killing some monsters while chatting it up, trading drops with the people you know.

Multiplayer. Not some crippled, half-ased, pseudo-social attempt at "MMO" elements. Good old-fashioned multiplayer.

I dont know what you mean with traditional arpg. Diablo 2, one of best arpg games had all this elements, market, joining random people and similar, because it was more multi focused game. From leader resets, to trading, to chatting in a lobby with other people, all this made the game more multi focused.

Dont understand you skype comment or what it has to do with anything of this.
Agent_Kalim Aug 15 @ 1:41pm 
Originally posted by ragnar119:
I dont know what you mean with traditional arpg. Diablo 2, one of best arpg games had all this elements, market, joining random people and similar, because it was more multi focused game. From leader resets, to trading, to chatting in a lobby with other people, all this made the game more multi focused.

Dont understand you skype comment or what it has to do with anything of this.

Not having all that stuff doesn't make a game single-player focused. It just makes it "private" multi-player focused. Why? Because it's more fun to play with friends than alone, that's why. This was true of the FIRST Diablo also, even though the chat back then had to be done using text, not voice.

I can't believe I'm having to make a distinction between "private" multiplayer (Playing with friends) and "public" mulltiplayer, ( playing with random-as people), but it seems that modern conventions require this.

And if you're wondering why I keep ranting about this, it's still because of this guy:

Originally posted by Rhenthyl:
Even after it's released it isn't the driving point of the game, the single player is

Because single player isn't the driving point of the game. "private" multiplayer is.
Last edited by Agent_Kalim; Aug 15 @ 1:45pm
Dr Mcninja Aug 15 @ 1:52pm 
The game is built with singleplayer in mind while other games like Path of Exile or Diablo 3 were built with multiplayer in mind.

That is why one can say GD is "singleplayer focused".

It's single player but you can have your friends play with you as well. If it was multiplayer focused then multiplayer would have been released earlier.
Foяeš† Aug 15 @ 1:57pm 
Originally posted by Agent_Kalim:
Because single player isn't the driving point of the game. "private" multiplayer is.

Source?
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