게시 일시: 2015년 6월 28일
Antichamber is hard. There's no doubt about it. It's a First Person puzzle game, and puzzles are by no means easy. Sometimes the game helps you with hints (mind you: don't think that those hints will give you the key to finish the game, nor to solve the puzzles... they are a sort of lisergic/oniric visions only). Sometimes not even that.
It took me more than an hour to understand that there are "weapons" in the game. More than one, of different colours. Most of the things I've seen remain a mistery to me, and I think that this won't change ever. If you get sucked into the game, you will have great fun. Personally, the first person perspective gave me nausea/motion sickness, so I'm afraid that I won't be able to keep on feeling stupid in front of the absurd puzzles of Antichamber.
Despite that, I think that the game deserves to be played. The idea is interesting, and the game itself is very well executed. It's simply very very very hard!