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KITTY 2013년 3월 8일 오후 6시 58분
Bugs????? and Suggestions
First of all the thing im considering a bug is when you get a green gun or better if you make a cube that fills in around you the game crashes, it may only be my computer. and to the suggestions prehaps some DLC could be nice, like to get DLC in the Main room a differernt chamber called "DLC" appears in a unused spot and then you click on it and you get to a DLC main room where you can do all the DLC you bought something to that lines.
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DistilledChaos ♣ 2013년 9월 22일 오후 9시 27분 
Confirmed, if you make a cube around you, the game crashes.
Breadfish 2013년 9월 23일 오후 2시 22분 
Yup, if you close a cube on yourself the game will most likely crash. It's a pretty funny bug though. I guess It's the game's way to say "don't close cubes on yourself".
Breadfish님이 마지막으로 수정; 2013년 9월 23일 오후 2시 22분
rpgamer987 2013년 9월 23일 오후 7시 57분 
It doesn't have to be around you. If you make any large cube the game will have issues.
Californ1a 2013년 9월 24일 오후 11시 02분 
It is because there is no "action on death" scripted in; mainly because you're not supposed to be able to die. It was patched somewhat with an update on february 28th, where you can grow smaller cubes, even with you inside. There is a certain threshold with the size of the cube you make. Us speedrunners use the lag that creating a cube generates in order to do some weird tricks.
EddyNavis 2013년 9월 25일 오후 11시 44분 
I had a vision of a giant yellow cube and it was going to be so glorious... then the game crashed. :(
rpgamer987 2013년 9월 26일 오후 10시 51분 
Yeah. I don't think it's a death thing that causes a crash, but rather the massive amount of computation that goes into making larger and larger cubes.
Californ1a 2013년 9월 27일 오전 5시 46분 
It's actually more of both. There is no "action on death" so if the game calls for the death action, the game crashes. It's also a crash due to too many cubes being grown all at once (you can also crash the game if you try to middle mouse+left mouse for too long). It's not really a large amount of computation though; the algorithm used to grow cubes is unstable.
rpgamer987 2013년 9월 27일 오전 9시 43분 
But is there even any death programmed into the game? Why would the game try to look for an action on death if the game doesn't even recognize death is a thing? Seems like a check that players could just be making up, as I wouldn't expect the game to even do something it wasn't meant to do. And it isn't a "It wasn't meant to do this so it crashes" thing, it's just a program. If it wasn't meant to do that, it just plain won't do that.

There's no other instance of death in the game, so I'm a little skeptical that this one particular action actually results in death. And considering how the game can similarly crash without actually being inside the cube, I find it even harder to believe the problem is due to the game making a non-existent search for a non-existent action.
Californ1a 2013년 9월 27일 오전 10시 48분 
It was originally a UT3 mod, so death is a thing that "could" happen if the dev had added in anything that damaged you. Even though it's not a UT3 mod anymore, it's still built off of UDK, meaning that it has a lot of defaults that the dev doesn't use (touchscreen controls, for example, are included but unused). A life meter along with health/hp is included but unused because "nothing" should be able to give you any damage value. Getting stuck inside a solid wall (filling in a cube around yourself) would cause you damage if it had been used, but because it's not then the game crashes when it tries to apply a damage value (or an action on death).
Californ1a님이 마지막으로 수정; 2013년 9월 27일 오전 10시 48분
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