Antichamber > 一般的な話題 > トピックの詳細
Onidandal 2013年3月7日 18時30分
Ideas to make this interesting
I have a few ideas that would make it even better. First, you should be able to make your own maps for this. Second, randomly scramble certain rooms (in the rare occasion of an update) so that you don't just memorize all of the areas and the paths to get there. Comments?
1-4 / 4 のコメントを表示
< >
iamthestupid 2013年3月7日 19時56分 
Personally, I don't think randomness would enhance the game; random puzzles aren't really fun as much as they're just fursturating.

A map editor would be great, but it seems unlikely.
cyanic 2013年3月7日 20時40分 
Not sure how the UDK works (it's huge...), but maybe the existing maps can be opened, then modified?
QuestCube 2013年3月9日 13時38分 
I dont think so, the maps are specially programmed to modify themselfes while you go trough the maps, every map probably contains an own script or whatever, the game is just too complex for a map editor.
cyanic 2013年3月9日 14時05分 
Tried loading maps through UDK Editor, and every time it froze. Most likely because everything's cooked and it can't find the original assets or something. UDK is pretty bloated and slow.
1-4 / 4 のコメントを表示
< >
ページ毎: 15 30 50
投稿日: 2013年3月7日 18時30分
投稿数: 4