Antichamber > 一般的な話題 > トピックの詳細
Bloody oRAnGE 2013年2月4日 15時40分
Found something very interesting with noclip...
Imgur [i.imgur.com]
Can anyone explain what that means?
Afaic it's a flowchart showing how the game calculates everything visible to you.?
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Sli Fi [DWP] 2013年2月4日 15時58分 
You don't need noclip to find it, though it's very annoying to get to without noclip.
Bloody oRAnGE 2013年2月4日 16時05分 
That's probably true, I tried it for about 10 minutes now though and thought it was impossible. So I cheated a bit *g*

Edit: Now I feel stupid, I tried it one more time the normal way after posting this and made it instantly. ;_;
最近の変更はBloody oRAnGEが行いました; 2013年2月4日 16時06分
za(pm?|mp)unk 2013年2月4日 16時55分 
It's the outline shader.
Xario 2013年3月9日 13時44分 
@Zapmunk: Could you explain that a bit further? Outline shader for which object? What is the function doing? What language? What are Mask(R,G), Depth and so on? Does it flow form right to left? Does it start with my screen position or what? So many questions... And does someone have a reliable way to enter this room? Running from a little further away towards the cube with some wiggeling in jumping is the only way I found, but it works only 30% or so.
cyanic 2013年3月9日 14時08分 
Outline probably means the hard outline on edges of objects, because otherwise you won't be able to see them. I'm assuming that's what it looks like in UDK. Otherwise standard shader code would be listed instead of a weird graph.
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投稿日: 2013年2月4日 15時40分
投稿数: 5