Antichamber > 一般討論 > 主題細節
Shizukanaumi 2013 年 03 月 28 日 @ 上午 2 時 03 分
Thanks to the developer...
Just wanted to say thanks for making such an interesting game. Some of the things I think really stood out (and I wish more games would do)

- Minimalistic hud/menu
- Unique art style
- Really atmospheric sound design
- and most importantly, seamlessness. nothing does as much to pull me in to a game as a complete lack of loading screens, and I think in this case it really made the game

So thank you, I'm really enjoying your game, and am excited to recommend it to friends. I hope other developers large and small take lessons from the choices you made.
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Breadfish 2013 年 03 月 30 日 @ 上午 6 時 04 分 
You didn't mention the freedom and lack of "GO HERE AND DO THAT UGHH" which is designed extremely well.
Shizukanaumi 2013 年 03 月 30 日 @ 上午 10 時 27 分 
I totally agree, it's so nice to play a game without ubiquitous quest markers for once.

I also like that the game doesn't tell you if the puzzle you're working on can or can't be completed right now. It makes me work harder on every puzzle, knowing that I have to make the decision whether I need to come back or I'm just not seeing the solution.
最後修改者:Shizukanaumi; 2013 年 03 月 30 日 @ 上午 10 時 30 分
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Antichamber > 一般討論 > 主題細節
張貼日期: 2013 年 03 月 28 日 @ 上午 2 時 03 分
回覆: 2