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[( ͡° ͜ʖ ͡°)] mm00 2013 年 03 月 21 日 @ 上午 8 時 09 分
game "don't respond" after the unreal logo
hi, so, the game isn't really not responding, but there is a black screen forever and i can't return to windows, any solution?
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cyanic 2013 年 03 月 21 日 @ 上午 8 時 19 分 
Try it in windowed mode. I'm sure the command line arguments are around the forums.
[( ͡° ͜ʖ ͡°)] mm00 2013 年 03 月 21 日 @ 上午 8 時 50 分 
GMMan 發表:
Try it in windowed mode. I'm sure the command line arguments are around the forums.
nothing
cyanic 2013 年 03 月 21 日 @ 下午 12 時 13 分 
Check logs?
[( ͡° ͜ʖ ͡°)] mm00 2013 年 03 月 21 日 @ 下午 12 時 15 分 
'HazMatDitherUniverse' during gameplay.
[0030.80] Log: HazMatDitherUniverse GetOutermost(): HazardPackage bInMap: 0 bInTransient: 0
[0030.80] Log: MIC::SetScalarParameterValue : Modifying 'HazMatDitherUniverse' during gameplay.
[0030.80] Log: HazMatDitherUniverse GetOutermost(): HazardPackage bInMap: 0 bInTransient: 0
[0030.80] Log: MIC::SetScalarParameterValue : Modifying 'HazMatDitherUniverse' during gameplay.
[0030.80] Log: HazMatDitherUniverse GetOutermost(): HazardPackage bInMap: 0 bInTransient: 0
[0030.80] Log: MIC::SetScalarParameterValue : Modifying 'HazMatDitherUniverse' during gameplay.
[0030.80] Log: HazMatDitherUniverse GetOutermost(): HazardPackage bInMap: 0 bInTransient: 0
[0030.80] Log: MIC::SetScalarParameterValue : Modifying 'HazMatDitherUniverse' during gameplay.
[0030.80] Log: WARNING: Cooking Convex For Actor: HazardIGFChinaSplit.TheWorld:PersistentLevel.HazardWeap_TileGun_0 Component: StaticMeshComponent_1325 StaticMesh: HazardPackage.StaticMeshes.HazardTile (Scale: 0.990000 0.000990 0.990000)
[0030.80] Log: WARNING: Cooking Convex For Actor: HazardIGFChinaSplit.TheWorld:PersistentLevel.HazardWeap_TileGun_0 Component: StaticMeshComponent_1324 StaticMesh: HazardPackage.StaticMeshes.HazardTile (Scale: 0.990000 0.990000 0.000990)
[0030.80] Log: WARNING: Cooking Convex For Actor: HazardIGFChinaSplit.TheWorld:PersistentLevel.HazardWeap_TileGun_0 Component: StaticMeshComponent_1326 StaticMesh: HazardPackage.StaticMeshes.HazardTile (Scale: 0.000990 0.990000 0.990000)
[0030.80] ScriptLog: Giving default inventory
[0030.80] Error: StartLocalVoiceProcessing(): Device is currently owned by another user
[0030.80] ScriptLog: Running all actors check at startup
[0030.81] ScriptLog: Finished all actors check at startup
[0030.81] Log: WARNING: Cooking Convex For Actor: HazardI
[( ͡° ͜ʖ ͡°)] mm00 2013 年 03 月 21 日 @ 下午 12 時 16 分 
and i have 3 others backup logs
[( ͡° ͜ʖ ͡°)] mm00 2013 年 03 月 21 日 @ 下午 12 時 20 分 
in one of the other logs say:
[0239.42] Log: WARNING: Cooking Convex For Actor: HazardIGFChinaSplit.TheWorld:PersistentLevel.HazardWeap_Ti
[( ͡° ͜ʖ ͡°)] mm00 2013 年 03 月 22 日 @ 下午 3 時 20 分 
up
GoBuckAFuffalo 2013 年 03 月 24 日 @ 下午 4 時 22 分 
download the drivers for phyx i had the problem and that fixed it
[( ͡° ͜ʖ ͡°)] mm00 2013 年 04 月 1 日 @ 上午 2 時 55 分 
nothing
ArtimusVex 2013 年 04 月 1 日 @ 下午 6 時 22 分 
As usual, a game that seems to actually intrest me and restore some hope for video game companies in the world, DOSENT WORK!
[( ͡° ͜ʖ ͡°)] mm00 2013 年 04 月 2 日 @ 上午 2 時 54 分 
ArtimusVex 發表:
As usual, a game that seems to actually intrest me and restore some hope for video game companies in the world, DOSENT WORK!
lol
[( ͡° ͜ʖ ͡°)] mm00 2013 年 06 月 25 日 @ 上午 10 時 46 分 
up
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張貼日期: 2013 年 03 月 21 日 @ 上午 8 時 09 分
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