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[( ͡° ͜ʖ ͡°)] mm00 2013. márc. 21. @ de. 8:09
game "don't respond" after the unreal logo
hi, so, the game isn't really not responding, but there is a black screen forever and i can't return to windows, any solution?
112/12 megjegyzés mutatása
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cyanic 2013. márc. 21. @ de. 8:19 
Try it in windowed mode. I'm sure the command line arguments are around the forums.
[( ͡° ͜ʖ ͡°)] mm00 2013. márc. 21. @ de. 8:50 
GMMan eredeti hozzászólása:
Try it in windowed mode. I'm sure the command line arguments are around the forums.
nothing
cyanic 2013. márc. 21. @ du. 12:13 
Check logs?
[( ͡° ͜ʖ ͡°)] mm00 2013. márc. 21. @ du. 12:15 
'HazMatDitherUniverse' during gameplay.
[0030.80] Log: HazMatDitherUniverse GetOutermost(): HazardPackage bInMap: 0 bInTransient: 0
[0030.80] Log: MIC::SetScalarParameterValue : Modifying 'HazMatDitherUniverse' during gameplay.
[0030.80] Log: HazMatDitherUniverse GetOutermost(): HazardPackage bInMap: 0 bInTransient: 0
[0030.80] Log: MIC::SetScalarParameterValue : Modifying 'HazMatDitherUniverse' during gameplay.
[0030.80] Log: HazMatDitherUniverse GetOutermost(): HazardPackage bInMap: 0 bInTransient: 0
[0030.80] Log: MIC::SetScalarParameterValue : Modifying 'HazMatDitherUniverse' during gameplay.
[0030.80] Log: HazMatDitherUniverse GetOutermost(): HazardPackage bInMap: 0 bInTransient: 0
[0030.80] Log: MIC::SetScalarParameterValue : Modifying 'HazMatDitherUniverse' during gameplay.
[0030.80] Log: WARNING: Cooking Convex For Actor: HazardIGFChinaSplit.TheWorld:PersistentLevel.HazardWeap_TileGun_0 Component: StaticMeshComponent_1325 StaticMesh: HazardPackage.StaticMeshes.HazardTile (Scale: 0.990000 0.000990 0.990000)
[0030.80] Log: WARNING: Cooking Convex For Actor: HazardIGFChinaSplit.TheWorld:PersistentLevel.HazardWeap_TileGun_0 Component: StaticMeshComponent_1324 StaticMesh: HazardPackage.StaticMeshes.HazardTile (Scale: 0.990000 0.990000 0.000990)
[0030.80] Log: WARNING: Cooking Convex For Actor: HazardIGFChinaSplit.TheWorld:PersistentLevel.HazardWeap_TileGun_0 Component: StaticMeshComponent_1326 StaticMesh: HazardPackage.StaticMeshes.HazardTile (Scale: 0.000990 0.990000 0.990000)
[0030.80] ScriptLog: Giving default inventory
[0030.80] Error: StartLocalVoiceProcessing(): Device is currently owned by another user
[0030.80] ScriptLog: Running all actors check at startup
[0030.81] ScriptLog: Finished all actors check at startup
[0030.81] Log: WARNING: Cooking Convex For Actor: HazardI
[( ͡° ͜ʖ ͡°)] mm00 2013. márc. 21. @ du. 12:16 
and i have 3 others backup logs
[( ͡° ͜ʖ ͡°)] mm00 2013. márc. 21. @ du. 12:20 
in one of the other logs say:
[0239.42] Log: WARNING: Cooking Convex For Actor: HazardIGFChinaSplit.TheWorld:PersistentLevel.HazardWeap_Ti
[( ͡° ͜ʖ ͡°)] mm00 2013. márc. 22. @ du. 3:20 
up
GoBuckAFuffalo 2013. márc. 24. @ du. 4:22 
download the drivers for phyx i had the problem and that fixed it
[( ͡° ͜ʖ ͡°)] mm00 2013. ápr. 1. @ de. 2:55 
nothing
ArtimusVex 2013. ápr. 1. @ du. 6:22 
As usual, a game that seems to actually intrest me and restore some hope for video game companies in the world, DOSENT WORK!
[( ͡° ͜ʖ ͡°)] mm00 2013. ápr. 2. @ de. 2:54 
ArtimusVex eredeti hozzászólása:
As usual, a game that seems to actually intrest me and restore some hope for video game companies in the world, DOSENT WORK!
lol
[( ͡° ͜ʖ ͡°)] mm00 2013. jún. 25. @ de. 10:46 
up
112/12 megjegyzés mutatása
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Küldés ideje: 2013. márc. 21. @ de. 8:09
Hozzászólások: 12