Antichamber > General Discussions > Topic Details
Sniper___Prime Nov 6, 2013 @ 9:40pm
Crash - In Game Death
I have found a way to consitently cause Anti-Chamber to crash by building cube while standing in the center of it, and more or less dieing. I guess this was just one of those bugs that escaped testing or was found to be an adequit punishment to the players who performed this action. Either way I just wanted to bring this bug to atention, so that it could become some kind of secret achievement or something.
Showing 1-4 of 4 comments
< >
Breadfish Nov 7, 2013 @ 12:47pm 
It is a very well known bug (although not exactly a bug.
As said it happens when you try to close a cube on yourself.
The reason it happens (according to what I read) is that the game doesn't have that game over mechanism so the character can't "die". So that causes the crash. I also just learned about those things in my progrmming class, it's when a software can "collapse", if you will, duo to lack of logic in the code. It's called a logical crash or something like that.
Californ1a Nov 7, 2013 @ 1:09pm 
Yeah, because you're never meant to be able to cause a death action in Antichamber, the game was never programmed to include what happens when a death does occur. You can also crash the game just by creating enough lag by making a very large cube and standing outside it.
dlkelten Jan 17 @ 3:21pm 
Strange. I get this crash regardless of where I stand. I think it has to do with the way the cubes propogate - some oversight regarding what happens when several frames attempt to fill themselves at once perhaps.
Californ1a Jan 19 @ 11:05pm 
I've already said in my previous post that it will crash if the cube being generated is large enough and you are outside it.
Showing 1-4 of 4 comments
< >
Per page: 15 30 50