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Arthur May 11 @ 7:26pm
Near clipping plane in from of camera
I'm using the Humble Bundle Linux version on Linux x86-64 (Ubuntu 13.10) and I'm having an odd rendering error. I think what is happening is that the near clipping plane is too far in front of the camera, but I'm not really sure.

I would not be surprised if this is an issue related to something in my config, but I don't really know where to start looking. Here is a screenshot of the issue in hopes that someone has ideas for how to fix it or work around it[www.singingwizard.org].

To ask questions I'm sure people will ask:
I am using the fglrx driver for my AMD HD7850.
I have tried windows and fullscreen and nothing changes it. This is not a transient issue. It's consistent.

Thanks a lot.
I hope to get to play the game soon!
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Californ1a May 12 @ 1:15am 
The bug is the black bit around the game? Never seen that one before. Maybe trying one of these will help http://reddit.com/r/antichamber/wiki/startupcrash
These are fixes for the game crashing at startup, but I believe the PhysX ones and possibly a few others on there might help with your issue.
Please tell me if one of those works, and which one it was, if any do.
Last edited by Californ1a; May 12 @ 1:15am
Arthur May 12 @ 10:27am 
Yes the black is the issue and as I approach the geometry the area that actually shows anything shrinks. That why I think it is the near clipping plane.

I will look at that list more. But I don't think any of them are applicable. I'm running Linux. I'll try it on other graphics drivers however. It might be a problem with fglrx.
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