Antichamber > General Discussions > Topic Details
Arthur May 11, 2014 @ 7:26pm
Near clipping plane in from of camera
I'm using the Humble Bundle Linux version on Linux x86-64 (Ubuntu 13.10) and I'm having an odd rendering error. I think what is happening is that the near clipping plane is too far in front of the camera, but I'm not really sure.

I would not be surprised if this is an issue related to something in my config, but I don't really know where to start looking. Here is a screenshot of the issue in hopes that someone has ideas for how to fix it or work around it[].

To ask questions I'm sure people will ask:
I am using the fglrx driver for my AMD HD7850.
I have tried windows and fullscreen and nothing changes it. This is not a transient issue. It's consistent.

Thanks a lot.
I hope to get to play the game soon!
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Californ1a May 12, 2014 @ 1:15am 
The bug is the black bit around the game? Never seen that one before. Maybe trying one of these will help
These are fixes for the game crashing at startup, but I believe the PhysX ones and possibly a few others on there might help with your issue.
Please tell me if one of those works, and which one it was, if any do.
Last edited by Californ1a; May 12, 2014 @ 1:15am
Arthur May 12, 2014 @ 10:27am 
Yes the black is the issue and as I approach the geometry the area that actually shows anything shrinks. That why I think it is the near clipping plane.

I will look at that list more. But I don't think any of them are applicable. I'm running Linux. I'll try it on other graphics drivers however. It might be a problem with fglrx.
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Antichamber > General Discussions > Topic Details
Date Posted: May 11, 2014 @ 7:26pm
Posts: 2