Antichamber > Discussões gerais > Detalhes do tópico
I2YUNG4BREAD 19 de mar às 18:12
how long can this game take
i wanna know if its long enough to last me awhile
Exibindo comentários 17 de 7
< >
yphastos 21 de mar às 23:22 
In my first walk-through, i played for 16 hours! BUT i played with the idea of finishing it at 100%, that is finding all the rooms and pictures, all by my own, without any guide or walkthrough. And i can say I loved each minute of it. It is now one of my favorite puzzlers. This game in particular can take you from just a few hours, if you rush thorugh it, or a dozen, if you like to explore and discover everything ...
Californ1a 21 de mar às 23:39 
Escrito originalmente por yphastos:
i played with the idea of finishing it at 100%, that is finding all the rooms and pictures
True 100% includes the pink cubes as well.
yphastos 22 de mar às 11:15 
update, I've just found out that despite opening all the map and finding all the rooms, i am STILL missing some pink cubes! I guess I'll add a bit more time to my game =)
Californ1a 22 de mar às 14:58 
There are 15 pink cubes in the game. 2 of these are in noclip areas and are not able to be obtained without console commands (one requires console commands, one requires a clipping glitch). One of the 13 obtainable pink cubes is missable, meaning that you will have to delete your save and restart if you miss it. Currently, obtainaining all 13 "obtainable" pink cubes does nothing, and obtaining all 15 of the pink cubes in the game does nothing. It is believed that after the two "unobtainable" pink cubes are fixed, then they will somehow be used to open the Under Construction door.

It's still worth trying to find them though, it's a nice challenge. There is no ingame way to see which cubes you have already found and which ones you have not already found, so the Antichamber speedrunning community has created an external program (called AntiTimer) for tracking savegame triggers (this includes picking up guns, signs, pink cubes, room loadings, and the credits trigger). If you'd like to try it out, here is the download[bitbucket.org]. You do not need to do the setup explained on that page if you're only using it to track savegame triggers. The setup is only to get an automatic timer based on triggers.

Here's a video describing the setup (that you don't have to do unless you're going to speedrun Antichamber), as well as all the other features of AntiTimer. Skip to 13:00 if you only want to see the features other than the automatic timer. https://www.youtube.com/watch?v=P2lTTkpuvrI
I2YUNG4BREAD 22 de mar às 20:25 
i think i found some of those cubes its the thing that you look at and it moves right?
Californ1a 22 de mar às 22:07 
Yeah, they're pink
Exibindo comentários 17 de 7
< >
Por página: 15 30 50