Indsendt: 23. december
I have not finished it yet, but boy am I having an amazing time with it.
Divinity: Developers Cut is a fantastic, under the radar RPG that most people have never heard of. Now, I can't say that you'll pick it up and be immediatley engrossed, it most deafinatley takes some time to get into, but if you're a hardcore RPG gamer, it is absolutely worth your time. When I say hardcore RPG gamer, I mean you've gotta know how to figure things out on your own. Occasionally there is a quest marker, but usually it's just a quest description, the rest you gotta figure out on your own. Some people could be turned off from the crazy difficulty in the beginning, but the only reason it's so hard is because the game demands that you go out and explore, do side quests, and level up, gear up, instead of jumping right into the story. When I started out I went straight for the main story and got anihallated almost instantly by some skeletons. So I went out, explored, killed goblins, did some quests, and about 2 hours in I started the main questline.
The combat is probably the low point of the game, but even then it's not bad, just kind of clunky. You have a pretty standard skill tree but the nice thing is you can branch out and choose whatever skills you want. Wanna be a two handed sword wielding brute that also likes to use healing spells? Go for it. But other than that, it's all pretty basic RPG stuff with some mildly messy hack and slash type combat.
The world is nice and open offering tons of exploration and secrets to be found, just don't expect there to be a huge variety of enemies, because there isn't. As far as I've played, there is really only one real town too. But I dunno if there is another later on.
Now, lets talk about the awesome stuff. If you can give it a chance, about 9-10 hours in the game goes from pretty average but fun, to really really cool. If you can manage to get to the point where you get to own the Battle Tower, things start to look waaaaay up. You have 4 different wings in the Battle Tower that can help you out. You have the Necromancy Chamber which allows you to create your own creature out of dismembered limbs of fallen foes. You have the Alchemy Chamber which allows you to brew potions with probably the most easy to use potion creater ever in a game. Then there is the Enchanting Chamber which allows you to enchant/disenchant armor and weapons. And then there is the Training Chamber which allows you to use gold to buy additional levels for your skills so you can level them past 5. Then aside from the chambers, there is also your team of runners. Runners will go out and find whatever crafting materials you may need. You can also equip them with gear so they don't die while out in the field.
Also awesome is the fact that at the same time you get your battle tower, you also gain the ability to turn into a dragon at will and wreak havoc. If that's not a game seller, I don't know what is.
All in all Divinity 2 is a pretty awesome game. There are some low points like little enemy variety and mildly clunky combat, and the beginning is pretty boring for like the first 2 hours. But if you stick with it (Especially if you make it to the Battle Tower) you will find that it's a pretty rewarding game with lots to keep you busy.