โพสต์: 26 ธันวาคม
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>>>>>>>>>>This is my review account, because the low playtime.<<<<<<<<<<<
+ many details
- clunky animations
- muddy textures
- unclean transitions between game and cutscenes
+ successful mix of traditional fantasy and twinkling irony
+ world awakens scientific curiosity
+ unerring sense of humor
- heroes change to fast
- narrative weaknesses
+ very good to fantastic speaker
+ varied and appropriate music
- thin stereo ambient noise
+ successful and logical brainteasers
- only one (too easy) difficulty
- boss battles (up on final) to easily
+ pretty told stories
+ good and bad solutions
+ crazy characters
+ surprising twists
+ free development
+ possibilities for experiments
+ many useful talents
+ dragon transformation with their own skills
+ crisp and exciting
- no active Block
- melee hardly avoidable
- dragon flight limited
+ masses of items, weapons and potions
+ powerful set items
+ noticeable improvements possible
+ solo playtime around 45 hours
+ massive tasks, most of them optional
+ huge and varied world
+ upgradeable heroes bastion
Multiplayer: no multiplayer
Divinity 2 is a classic role-playing game, get about solving quests and the thrashing of enemies in the level on. Neither the one nor the other, you have to look far for Rivellon is crammed with orders and aggression funny monsters. Almost from the moment you put aside a few meters way in which you will encounter not any characters who want something from you - and if only to rip you to Klump.
The beauty of the quests in Divinity 2: There is usually more than one solution. If you help Commander Ludwig, for example, to make a bandit camp located, then you may send there later on the side of the villains soldiers to hell. If you refuse to support Ludwig, letting you unmolested into the camp, where you will find other jobs.
The Mind reading is one of the 54 skills you learn in human form and can improve on level rises. For head rummaging this means that the higher the talent, the less experience points you need to invest. Divinity 2 knows no class system, even if the conditions of Arts divided into orientations as priests or Ranger. Your character development is free, so you can easily handle a bow and arrow while summoning demons, swinging axes and swords while Conjure Flame walls. This is easy and straightforward of the hand: Use the mouse you are targeting an enemy and then let's talk about clicks the blade or a quick button a magic going on.
Despite the flight restrictions the world of Divinity 2 is anything but small. Alone in the initial Broken Valley can hang around for hours and then has still not been resolved likely all tasks. Long running routes saves you doing about the great use of teleport shrines.
That Divinity 2: Ego Draconis is not technically the knocker, little can be easily get, namely over the ear: the setting of many, often hilarious conversations (though the hero remains silent) is outstanding and is among the best of what we have so far were heard in the genre. Almost every character has something to say, and even independent of a chat or a business conversation with you.
Score: 85 / 100
Sorry for my bad english.
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