Proteus > General Discussions > Topic Details
The point of this "game"?
I understand it's supposed to be some artsy "game", but AS FAR AS I CAN TELL this literally has no point other than to walk around.

The problem with that being the point of the game is that there is nothing interesting to see as you can't really interact with most things. For example, I found a ring of stones shaped like animals but could not interact or do anything with them. The only thing I could interact with was the teleporting things, and all they did was bring me to a new area with nothing to do.

No, I don't want to shoot things as some of the posts defending this game suggest; but I at least expect a game to have an objective or goal of some sort. Without that, I don't see a reason for continuing to play.
< >
Showing 1-15 of 269 comments
PizzaWizard May 29, 2013 @ 9:45am 
I just played it last night, I didn't finish it though cause it crashed, and I think its more of a toy or an intstrument than a game.

It feels like the island is a musical instrument, and your movement around the island and interaction with the creatures triggers new sounds. My only real issue is that you have to wait for night time to go to the next season, kind of a long wait if you get bored of the season you're in.
Last edited by PizzaWizard; May 29, 2013 @ 9:45am
Dozenbeer May 29, 2013 @ 1:01pm 
I totally agree. This game is just a huge bore and "finished" in one short session. There is nothing in this game that I woukld come back for another playthrough. I also get it that its "art" but come on, for 10$ on regular price this is pretty expensive. And to be honest not very good art. I mean there are games that are free and did the free roaming way better. Just take a paid game like Minecraft a shot and just wander trough the landscapes. There is more to see and more to explore. Even if you never craft and just do the things that Proteus is making, you will see that Minecraft has better graphics, music, exploration and wonders all together.
PizzaWizard May 29, 2013 @ 1:06pm 
Minecraft is a very different kind of experience though, I agree that 10 bucks is pretty steep for something like this but I got it in the humble bundle and I enjoyed my experience. I played it on my tv, which I think is maybe how its supposed to be experienced.
Aquila May 29, 2013 @ 2:29pm 
The Devs want you to take acid first, then struggle to understand the difference between this game and real life.
Zonata May 29, 2013 @ 5:43pm 
+1 Patrick

I think the devs took acid in the first place to create that. Thrash game, not all indie game are awesome.
l-sketch May 29, 2013 @ 6:16pm 
Put some ambient music on the background, lower the game's audio a bit, smoke some weed and there you have it.
Gus the Crocodile May 29, 2013 @ 6:23pm 
What's the point of any game?
Manhattan May 30, 2013 @ 3:54am 
Shut up, Gus.

This is a pointless experience. I'm down for just enjoying a beautiful environment, but this particular one isn't so and is also completely boring. It's a pixelated indie ripoff that looks like it took the devs 10 minutes to make. It tries to hide that fact by being "minimalist" and "different". People need to stop putting indie games on a pedastle. I feel sorry for those who spend $10 on this crap.

I'm glad I didn't pay directly for this POS, rather got it in the Humble Bundle. That said, it still lowers my confidence in Humble titles (My Little Inferno did the same.) Uninstalling!
Last edited by Manhattan; May 30, 2013 @ 3:55am
Gus the Crocodile May 30, 2013 @ 4:03am 
People aren't "putting indie games on a pedestal", they're liking things that you don't like. You finding a game boring and posting that feedback is fine; but that's your experience, it says nothing about how anyone else feels or what anyone else "needs to do".

I'm not sure why you even bother writing whole paragraphs if you consider "shut up" an appropriate response to a question. Would have been much more efficient to stop there, surely. Stay classy, Steam forums.
NBlast May 30, 2013 @ 5:36am 
I liked this game. It was really good artsy game.
emi' May 30, 2013 @ 7:17am 
I almost fell asleep while playing this "game".

If you think this game is something to discover or create music, i drastically recommend you to buy a guitar or a piano because this is as boring as hell.
PizzaWizard May 30, 2013 @ 10:32am 
I feel like people just go into this with the wrong impression. It's not a game. There is no objective. It's just a space to mess around in, its a toy, its an instrument. If you don't like it that is fine, but it isn't doing anything wrong.
I3enG May 30, 2013 @ 12:21pm 
when people buying paintings about "white line on blue canvas" for millions, you tell us this game wont worth $10?
Aquila May 30, 2013 @ 12:28pm 
Originally posted by I3enG:
when people buying paintings about "white line on blue canvas" for millions, you tell us this game wont worth $10?
well they both have the same utter lack of detail and "oo im an artist look at my watercolors'' feel to it.
Koscum May 30, 2013 @ 2:43pm 
The point of this game is that games can be art. And by one of the definitions of what art is, the "Art is something that's worthless, yet priceless", this is actually a masterpiece. I am finding it quite nice as I'm running it through a keyboard/mouse bot-script that randomises and automates movement. Also, it can be quite a unique experience for senses (well, sense), as it actually makes you see through sound (it's very strange and interesting experience "playing" it by closing your eyes and relying only on sound after you get a hang of it).
Last edited by Koscum; May 30, 2013 @ 2:44pm
< >
Showing 1-15 of 269 comments
Per page: 15 30 50

Proteus > General Discussions > Topic Details