Proteus
Iridescence 7 ENE 2014 a las 8:51
Interactivity/sim elements?
Do they exist in this game?

I hated Dear Esther because it just seemed like a story you were being told which never changed no matter what the girl you controlled did. If I want that I'll read a book or watch a movie. Is this game the same or does the world change a bit depending on what you the player do?

And is every game exactly the same or does it have replay value? (another problem with Dear Esther)
< >
Mostrando 1-3 de 3 comentarios
PizzaWizard 7 ENE 2014 a las 11:21 
It's not really a game. You walk around an island and different places on the island produce different soundscapes, so walking around is sort of like playing the island as a musical instrument. There are four different seasons, each season offers different sounds. More of an experimental piece of interactive software than a videogame.
Petchy 7 ENE 2014 a las 11:53 
There are secrets that trigger in the game when you are in various areas of the island at specific times. The fun is in discovering them.:zeppelin:
Stoner_Majik [BoB] 7 ENE 2014 a las 12:06 
Way to miss the point of Dear Esther completely
< >
Mostrando 1-3 de 3 comentarios
Por página: 1530 50