Publicada: 25 de maio
Chivalry is a game that is plenty of fun to play, once you get over the initial learning curve, and find a good team.
+Combat system is very unique
+Abandons the norm for games set in this era by not having magic (Spells and so on)
+Feels more or less balanced (Minus a few areas)
+Each of the classes are balanced
+Team based game play (Minus free for all mode)
+Requires you to think in combat
+Map design is pretty well done
-If something isn't balanced, then it is REALLY unbalanced (For better or for worse)
-The usual fault of team based games is present (The winning team is not the better one, it's the one that's less crap)
-Servers tend not to shift in terms of game mode
-If you have over a hundred ping, you are completely screwed
-You need a good computer to help ensure a low ping (I have a laptop. Trust me on this one)
-Nobody seems to realize that you need to vary your attacks. This isn't minecraft after all. Spamming against a good opponent equals death.
Points of note
~No other game offers a melee combat system this complex in a multiplayer setting
~If you have not figured out that all team based games share this same flaw yet, I don't know what to tell you (Yes, this is way off topic)
Summary: Chivalry is a great game whenever things are going your way. If your team is trying to work together, it never seams to feel bad playing, regardless of whether or not your team is winning. This is also the games biggest flaw. You need to be working together with others. Friends working together is a good start, but a whole team working together? Now that is awesome, at least when it does happen. Trust me on this, teamwork is rare.
Overall, this game deserves a solid 8/10