Block and it wont do anything most of the time.. if you hold a near full body shield, it should cover anything that comes infront of you (exception being the head (unless youre aiming shield towards the air thus covering the head, but making legs vulnerable) In this game, you have to "time" it which is bloody ridiculous.
Stand in a corner and you have someone hitting you, and you have a big round shield, it wont block 90% of the times, even if you would keep it up at all times..
People can stab and slash through shields, cant do this irl.
Heres a nice video btw regarding swords vs armor.https://www.youtube.com/watch?v=osTQrJ_axfc
People can kill you with their BACKS towards you.
The cause of this are the swings that people do, even if the swing is nearly finished, you still somehow get damaged or killed, even if the swing is on the opposite side of the person youre looking at.
Polearms are like 5 meters in the game and not what it appears to be i.e. 2m.
Arm + Polearm would be around 2.5m not any longer.
Sometimes 1h swords miss even if youre at 0.2m range and the target is infront of you.
Applies to both slash and overhead/stabs.
Dodging is like teleporting rather than a smooth animation. Especially annoying when people have higher than 50ms.
Atleast improve the water texture and overall textures on the objects like the walls etc. Theyre pretty pixelated at times.
Poorly made maps, can see that they just quickly put them together.
Many areas that have "holes" in them were you can see through the world.
Sounds are weird, when someone charges while running you hear the sound as if its from behind you sometimes haha! :D
Also why are bodies flying into space when you hit them with the stationary crossbow thing!?
1 handed weapons are too fast and yet too powerful, how can little dagger block the full thrust of an overhead 2 hander!? And its hard as ♥♥♥♥ to block them when you have a 2 hander, even if youre a knight youll still be ♥♥♥♥♥ in less than 4 hits from a dagger! WHAT THE FU!?