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Ilmoita käännösongelmasta
Sometimes it's quite a struggle to select a specific droid.
So I use ERT-SPACE for the movements and it's like that since multiple decades, too late to change that now. :-)
On non-english keyboards the WSAD keys aren't always situated in the triangle formation you're expecting them to be in...
You can use the cursor keys too, of course. Also I think we put in controls compatible with AZERTY keyboards in Ultratron - that's easy to put in to DA.
In truth, if someone has a keyboard that doesn't fit the controls you've given, it's possible for them to re-bind their keyboard within the operating system itself.
I once had an old laptop where the B key stopped working and I managed to create a new keyboard layout file for windows so that the ~ key would produce B for me instead.
Another alternative if they have a joystick or controller of some sort is to use joytokey to map the directional input from the controller to the WSAD inputs the game is expecting.
Not first time I read such dev comment about custom controls and I wonder why deve need reinvent this wheel again and again, woo.
On Mac it's not as easy to guaranty a working solution. Since some version of the system a new ability to define your own keyboard setup has been added and some freeware allow define one custom more easily. And then the keyboard menu could includes that new definition. But I did noticed it doesn't work with all games that probably target lower level keys definition or something.
That would be, a program that allows you to bind joystick inputs to keyboard buttons.
Since the game has support for joysticks/controllers, emulating one with the keyboard would solve a lot of control config issues.